kartoFlane wrote:You might have more luck by posting a new thread instead.
Okay, thanks. I'll do that.
kartoFlane wrote:You might have more luck by posting a new thread instead.
kartoFlane wrote:@SonicRainboom345
Before you can do anything, you need to open up a ship for editing. Go to File > New Ship... or File > Load Ship... depending on what you want to do. The second option is probably better for playing around before creating your first ship.
@Some_Random_Noob
Assuming you're on Windows: download this file, and place it in the same folder as superluminal.exe and .jar files, and double click on it. It'll run the editor, but will keep the command window open if the program crashes, allowing you to see what kind of error it's printing out. Copy and paste it here.
Some_Random_Noob wrote:It says "Unable to access jar file superluminal2-win.jar". I have the "dist" and "launch4j_admin" XML files in there because that's what I found with search. Are these the right files? I attached a picture of what I have.
kartoFlane wrote:Some_Random_Noob wrote:It says "Unable to access jar file superluminal2-win.jar". I have the "dist" and "launch4j_admin" XML files in there because that's what I found with search. Are these the right files? I attached a picture of what I have.
Ohh, sounds like you've downloaded the Github repository (the thing that contains uncompiled source code, for programmers), instead of the release build (the package intended for end users).
To avoid further confusion, here are the direct download links: 32-bit | 64-bit