Possible?
Does the effect stack?
Dual Scrap Recovery Arm?
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Re: Dual Scrap Recovery Arm?
no, you cannot have more then 1 of the same augmentation. if you recieve a second augmentation of the same type through an event it will get broken down into scrap. so obviously there cannot be any stacking 
if you manage to get 2, I dont see why it cannot stack... but like I said, you cant have double augmentations

if you manage to get 2, I dont see why it cannot stack... but like I said, you cant have double augmentations
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Re: Dual Scrap Recovery Arm?
Eh?aMdivided wrote:no, you cannot have more then 1 of the same augmentation. if you recieve a second augmentation of the same type through an event it will get broken down into scrap. so obviously there cannot be any stacking
if you manage to get 2, I dont see why it cannot stack... but like I said, you cant have double augmentations
Where'd you get that info from.
I've had duplicate augs on many occasions, and they do indeed stack.
I recall on one occasion having 3x Automated Reloaders!
Result = Lots of Dakka!!
What I'm not clear on is whether they stack additively, or multiplicatively.
e.g.
Hull Laser II (default cool down 15s) with 3x Automated Reloaders
15*(1-0.15)*(1-0.15)*(1-0.15) = 9.211875s
or
15*(1-(3x0.15)) = 8.25s
It's also not clear if the modifier from elite crew is combined additively, or multiplicatively.
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Re: Dual Scrap Recovery Arm?
Some Aug's stack, other's don't, it's a valid tag in the blueprints.xml.
stackable true, should answer your question, albeit I don't know whether it stacks multiplicatively or additively.
Code: Select all
<augBlueprint name="SCRAP_COLLECTOR">
<title>Scrap Recovery Arm</title>
<desc>Allows the ship to collect 10 percent more scrap from any source.</desc>
<cost>50</cost>
<bp>8</bp>
<rarity>1</rarity>
<stackable>true</stackable>
<value>0.10</value>
</augBlueprint>
Greetz,
Alblaka
Alblaka
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Re: Dual Scrap Recovery Arm?
Yeah some of them are stackable and some are not. Which is never made clear until both have happened to you.
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Re: Dual Scrap Recovery Arm?
It's easy to tell how an Aug stacks. If it doesn't and you already have one the game will stop you from buying another. And if one comes up in a random event it goes directly to scrap.
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Re: Dual Scrap Recovery Arm?
It isn't that hard is it? engi med bots, long range scanner, advanced nav, preigniter and stuff that doesn't do anything when you have a second one doesn't stack. Augments that increase/decrease something by x% stacks as far as I can tell...icepick wrote:Yeah some of them are stackable and some are not. Which is never made clear until both have happened to you.
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Re: Dual Scrap Recovery Arm?
You should unpack data.dat and look into the blueprints.xml file, it tells you everything about the weapons and if they are stackable or not.icepick wrote:Yeah some of them are stackable and some are not. Which is never made clear until both have happened to you.
It helps a lot with planning strategies.
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Re: Dual Scrap Recovery Arm?
Oathbreaker wrote:Possible?
Does the effect stack?
I had two..and had LTOS of scrap as result.
Some augments ARE stackable, some aret.
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Re: Dual Scrap Recovery Arm?
I am so happy.
First of all, dual scrap recovery does work.
Secondly, I now have three.
I feel no matter how new I am to this game, I am gonna win for the first time
First of all, dual scrap recovery does work.
Secondly, I now have three.
I feel no matter how new I am to this game, I am gonna win for the first time