Download Artillery patch
Code: Select all
Changes:
- artillery goes to level 5
- artillery can be bought with rarity 5
- changes to ships:
      engi B - changed drones to 4, weapons to 4, added artillery capability, +1 crystal crew, changed one REPAIR to BATTLE, added SCRAP_ARM
      mantis A - added artillery capability, swapped medbay with oxygen, +1crew
      stealth B - added artillery lvl2, weapon preigniters aug, +3power
      rock A - added artillery capability
      crystal B - added art capability, +5hp +1crew, +3 drone slots, starts with drone, removed weapons, changed medbay to 6
Code: Select all
Changes:
	- teleporter now to level 4 (5 sec cooldown)
	- cloaking now to level 8 (40 sec cloak)
	- artillery now to level 5 (10 sec cooldown)
	- shields now to level 10	(5 bars)
	- weapons now to level 10 (10 power)
	- drones now to level 10 (10 power)
Code: Select all
Changes:
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	***	KNOWN BUGS	*
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	- Cloaking timer doesn't show up after level 4. It works however although the UI doesn't show it properly.
	- Artillery level 5 says "cloaking 25 sec" instead "cooldown 10 sec", because it works. The UI shows it properly.
	- There are no descriptions for skills above level 8, but they work.
	- If you encounter Artillery in a store, if the skill is empty you cannot buy it with that ship. 
	- Teleporter level 4 says "20 sec cooldown" instead of "5 second cooldown". It seems kinda instantenaeous so it worked better than expected.
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** Patches to crew: **
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	- allowed to buy slugs with rarity 4 
	- allowed to buy crystals with rarity 6
	for reference, zoltans are rarity 5
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** Patches to augmentations: **
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	- allowed to buy ENERGY_SHIELD 
	- allowed to buy NANO_MEDBAY
	- allowed to buy DRONE_SPEED
	- allowed to buy SYSTEM_CASING
	- trying out experimental augmentations
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** Patches to ship systems: **
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	- teleporter now to level 4 (5 sec cooldown)
	- cloaking now to level 8 (40 sec cloak)
	- artillery now to level 5 (10 sec cooldown)
	- shields now to level 10	(5 bars)
	- weapons now to level 10 (10 power)
	- drones now to level 10 (10 power)
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** Patches to default ships: **
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   engi A - changed starting weapons
   engi B - changed drones to 4, weapons to 4, added artillery capability, +1 crystal crew, changed one REPAIR to BATTLE
   mantis A - added artillery capability, swapped medbay with oxygen, +1crew
   stealth B - added artillery lvl2, weapon preigniters aug, +3power
   rock A - added artillery capability
   crystal B - added art capability, +5hp +1crew, +3 drone slots, starts with drone, removed weapons, changed medbay to 6
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** Added Custom ships **
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   fed B - deathstar
   kestel B - imperial stardestroyer
   rock B - phlegeton
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** New weapons for ships and drones! **
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** Drone blueprints **
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	- reactivated COMBAT_ION, COMBAT_MISSILE
	- added COMBAT_ION_2, COMBAT_MISSILE_2, COMBAT_MISSILE_B, COMBAT_MISSILE_F
	added many buffed copies with _SQUAD suffix and alternate gfx
		COMBAT_1_SQUAD
		COMBAT_2_SQUAD
		COMBAT_ION_SQUAD
		COMBAT_ION_2_SQUAD
		COMBAT_HEAVY_ION_SQUAD
		COMBAT_BEAM_SQUAD
		SHIP_REPAIR_SQUAD
		DEFENSE_1_SQUAD
		DEFENSE_2_SQUAD
		
	- added DEFENSE_ROCK

