Phew, this is a hard ship. Unlike The Vortex or DA-SR 12 (and all the other ships), you can basically never make this a ship without flaws because it lacks access to the back of the ship so you'll need to keep at least a system repair drone on hand and preferably an anti-personnel drone too. Since you only have two drone spaces, you won't be able to use a defense drone and you'll keep getting hit by missiles.
Then when your drone control takes too many hits, it's all over. When you can't repair your cloak, engines, doors, oxygen or sensors, the game turns to a desperate struggle where you often find yourself thinking "I probably should take that breach missile to the face since it seems to be going for an empty room. That way I can cloak the next one." Also, your little repair drone can't handle that many fires and often stuff burns down.
You basically don't want to board the enemy or fight them with your crew, lest they lose health. The engi med-bots/healing burst make this easier, but the back of the ship being closed off is such a huge weakness that winning is still going to require every micromanagement move you could think of. Also, luck.
I got to sector 5 on my 4th run and to the end of sector 7 on my 6th. Here are some screenshots:
http://postimg.org/image/jgva0leqj/
http://postimg.org/image/m0vi8frob/
http://postimg.org/image/5edxzcyqj/
http://postimg.org/image/9xq6kvgm3/
I was doing moderately well on this 6th run but I got unlucky and weren't able to find usable weapons.
I'm not sure what the best strategy would be on this ship, I have yet to find a good one.
Also, please tell me when you've fixed the shield image, so I'll load the mod again.