[Ship] Rebel Light Cruiser V1.0

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JeffTheBoardingDrone
Posts: 37
Joined: Fri Feb 22, 2013 12:52 am

[Ship] Rebel Light Cruiser V1.0

Post by JeffTheBoardingDrone »

I have been busy with Final Exams coming up, and in my meantime I have worked a bit on this.
Image
Image
The ship the federation got the secret plans from --- at least, will get from. The Engis at the station have been slaving over the computer console for a week in order to try and pry the file out, but they still have a bit to go.

Rebel Warships are showing up on the sensors, and teleporter signals start to go off, so you take a programmer by the collar and a spare crewmember and dash aboard the cruiser.


It is armed with a Hull Beam and Dual laser, along with an FTL jammer. It replaces the Kestrel B.
http://www.mediafire.com/?cbq2dqk4ibs021w

Playthroughs:
GingerDragon87 - http://www.youtube.com/watch?v=3iDe8_1ONDA

To do list:
- Gibs
- Floor

Changelog:
V1.0.1 No longer .shp file
V1.0: Release
Last edited by JeffTheBoardingDrone on Tue Apr 30, 2013 8:41 pm, edited 3 times in total.
TheNewbie
Posts: 138
Joined: Thu Mar 28, 2013 9:56 am

Re: [Ship] Rebel Light Cruiser V1.0

Post by TheNewbie »

Nice one! I'll try it out soon.
sandtrooper956
Posts: 7
Joined: Wed Mar 06, 2013 5:42 pm

Re: [Ship] Rebel Light Cruiser V1.0

Post by sandtrooper956 »

Um one thing is that its not a FTL file and if i change it to one it crashes GMM.
JeffTheBoardingDrone
Posts: 37
Joined: Fri Feb 22, 2013 12:52 am

Re: [Ship] Rebel Light Cruiser V1.0

Post by JeffTheBoardingDrone »

sandtrooper956 wrote:Um one thing is that its not a FTL file and if i change it to one it crashes GMM.
Then I uploaded the .shp file then - fixed now then
Sorry, they are named the same thing pretty much.
sandtrooper956
Posts: 7
Joined: Wed Mar 06, 2013 5:42 pm

Re: [Ship] Rebel Light Cruiser V1.0

Post by sandtrooper956 »

Ok thx its works :) Btw awesome ship.
archangel
Posts: 2
Joined: Wed Feb 27, 2013 12:47 am

Re: [Ship] Rebel Light Cruiser V1.0

Post by archangel »

Strange for me I get the black box of dooooommmm :cry: it looks like a great ship though :)
Ginger Dragon
Posts: 67
Joined: Sat Oct 27, 2012 10:26 pm

Re: [Ship] Rebel Light Cruiser V1.0

Post by Ginger Dragon »

Hey, Did a playthrough with your ship! While I wasn't a big fan of the aesthetic at first, I gotta say, it grew on me. :)
Its a fun ship!
Either way, here's the link: http://www.youtube.com/watch?v=3iDe8_1ONDA
Check out my youtube channel. I do FTL mod playthroughs, as well as all kinds of other assorted games.
http://www.youtube.com/user/GingerDragon87?feature=mhee
JeffTheBoardingDrone
Posts: 37
Joined: Fri Feb 22, 2013 12:52 am

Re: [Ship] Rebel Light Cruiser V1.0

Post by JeffTheBoardingDrone »

Ginger Dragon wrote:Hey, Did a playthrough with your ship! While I wasn't a big fan of the aesthetic at first, I gotta say, it grew on me. :)
Its a fun ship!
Either way, here's the link: http://www.youtube.com/watch?v=3iDe8_1ONDA
Thanks! Over the weekend I was messing around with splicing more rebel ships, and might have a next one - if I do it will use the Balanced Arsenal. The link will be added to the topic.
thashepherd
Posts: 194
Joined: Fri Nov 16, 2012 11:45 pm

Re: [Ship] Rebel Light Cruiser V1.0

Post by thashepherd »

JeffTheBoardingDrone wrote: Thanks! Over the weekend I was messing around with splicing more rebel ships, and might have a next one - if I do it will use the Balanced Arsenal. The link will be added to the topic.
If you're a solid splicer, I might have work for you - I *hate* sprite work. PM me if you want.
You are the weak, and I am the tyranny of evil men - but I'm trying, I'm trying real hard to be the shepherd.

"Wow, that Kieve guy is one angsty nerd eh."
Sonata - "Best use of Common Lisp in an indie space roguelike!"
JeffTheBoardingDrone
Posts: 37
Joined: Fri Feb 22, 2013 12:52 am

Re: [Ship] Rebel Light Cruiser V1.0

Post by JeffTheBoardingDrone »

thashepherd wrote:
JeffTheBoardingDrone wrote: Thanks! Over the weekend I was messing around with splicing more rebel ships, and might have a next one - if I do it will use the Balanced Arsenal. The link will be added to the topic.
If you're a solid splicer, I might have work for you - I *hate* sprite work. PM me if you want.
I currently don't have the best schedule for splicing. The things I do are usually within an afternoon of spare time on the weekend, but I can still try and do a bit for you.

About the Topic: I have two other ships I am working on, but they are having issues. I was planning on converting this into a conversion of custom ships if I can get them to work.
Image
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But as you can see it isn't going well. Later I will attempt to try a different ship creator or update my current one. I've improved a bit at making cloaking and making the ships have a bit better "lighting".
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