FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Distribute and discuss mods that are functional. Moderator - Grognak
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igneduptoreportabug
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by igneduptoreportabug »

I have everything checked,
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But there's not better backgrounds, just the default pictures.
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blancfaye7
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by blancfaye7 »

igneduptoreportabug wrote:I have everything checked,
...
But there's not better backgrounds, just the default pictures.
I can confirm that it is working. There is a slight graphics bug in Mac when in a regular nebula.
Look at the background; it's squarish. It's working. In my Windows computer, the nebula is flawless.

EDIT:
2 new errors in OP.

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^ This is an image ^
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El17ROK
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by El17ROK »

Is there a patch/any way to disable the dynamic portraits? I feel like it alters the game's atmosphere. Thanks!
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mr_easy_money
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by mr_easy_money »

El17ROK wrote:Is there a patch/any way to disable the dynamic portraits? I feel like it alters the game's atmosphere. Thanks!
are you referring to the portraits CE adds, showing the faces of crewmembers? if so this is probably what you're looking for
FTL Captain's Edition wrote:Download CE Vanilla Portraits Patch V2 (Dropbox)
Optional. Reverts changes that CE makes to crew portraits. Courtesy of Russian Rockman. Has to be loaded after Captains Edition to work properly.
El17ROK
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by El17ROK »

Sweet! Thanks!
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Sleeper Service
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by Sleeper Service »

blancfaye7 wrote:
igneduptoreportabug wrote:2 new errors in OP.
Ok should be fixed now.
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Working on a sci-fi deckbuilder nowadays.
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blancfaye7
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by blancfaye7 »

Found something in CE Infinite.

When I got to the Exit Beacon, the normal menu pop-up appears. I chose to catapult myself near to the Federation base, so I paid 10 fuel for that.
But I decided I want to travel more, so I went to another area, until I got a quest. The quest was far away but I went to complete it anyway, when I was about to return to the exit beacon, it was also the exact time that the rebel fleet caught up. And then the "Rebel Fleet Caught Up Exit Beacon" pop up window appeared, asking me if I want to jump to deep space, OR PAY ANOTHER 10 FUEL TO CATAPULT MYSELF TO FED BASE.

I already paid 10 fuel, so I think it's better to not ask that again.
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Sleeper Service
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by Sleeper Service »

Known issue, can't be fixed unfortunately.
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Working on a sci-fi deckbuilder nowadays.
Other games I made.
Atruejedi
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by Atruejedi »

Isn't "Explore the asteroid field" just a bit too brutal to the player? Not only will you take a number of automatic damage points via event, but then you'll be pelted so quickly with asteroids that, unless you have 3 shield bubbles, you'll take persistent damage until you finally jump away. It's rage-inducing. I'd be fine with one OR the other... but both is extreme.
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blancfaye7
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Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b

Post by blancfaye7 »

Atruejedi wrote:Isn't "Explore the asteroid field" just a bit too brutal to the player? Not only will you take a number of automatic damage points via event, but then you'll be pelted so quickly with asteroids that, unless you have 3 shield bubbles, you'll take persistent damage until you finally jump away. It's rage-inducing. I'd be fine with one OR the other... but both is extreme.
Then don't explore the Asteroid Field. :P

EDIT 1:
Something caught my attention recently. I had friends that I didn't know were playing FTL. Most of them were playing using iPad. Can you play CE on iPad?
If I am right, isn't the mod just appends data and resources to the vanilla game? I assume that the .dat files of Steam version is the same as iPad's.
If you can play CE on iPad, I suggest to add something in the OP which will inform players that CE is playable on iPad. Methods, tho, idk how.
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