Adding debris - looks good


Why does a ship only have burst and a basic laser? It's too weak to wreck something into so much pieces.kcd.Spektor wrote:Latest update:
Adding debris - looks good![]()
Well right now I'm just testing the floating debris mechanic.Srul wrote: Why does a ship only have burst and a basic laser? It's too weak to wreck something into so much pieces.
For now: when a ship intersects a scrap piece - that piece is considered picked up by the ship.personman61 wrote:I have a few questions on floating debris.
Does your ship automatically pick it up, or do you have to start a device, manually pick it up, etc? What I am trying to ask, is there going to be different ways to collect it?
Later there will be asteroid levels(similar to FTL) and those asteroid pieces will pose a threat to the ships.Does it make up a potential hazard for your ship in any way, like a users created asteroid field?
Will it randomly spawn in sectors?
Probably later there will be something like this.Can you scan a sector for debris?
Just use the colors from the original kestrel.The_Bear wrote:I have painted some kestrel 2.0.
I haven't painted the back because I didn't like that part. If anyone has any ideas on what to do with that part please post them or do it your self.
Edit: Any other feedback would be appreciated.
Where did you find this one?The_Bear wrote:There has been days since I encountered an AI, and when I finally met one it was glitched.
So what I am saying is that AI almost never spawn(is it stars only or something?) and they can spawn with 0 hp.