I think that
A, all of the aliens I listed above can be balanced to be equally useful via advantages and disadvantages.
B, you could choose which alien race's space you want to head towards, so you could pick up aliens of that type, in that area.
C, burst laser II is a good weapon, but not always the best. It's not the long sword of DnD 2nd edition. Nearly all other weapons work well either situationally or in general. I always play with Captain's Edition and Endless Loot (non-infinite edition), so it may be a playstyle preference difference
D, probably not all of those, or even (whimper) most of those will be implemented (maybe I will mod them in myself)
E, FTL AE has like 7 races by default, 8 in captain's edition.
F, on a separate note, I'm still hoping other people will come up with suggestions, and all of mine, plus theirs will be implemented eventually. I'd like to see 20 alien races in the game. I'd like to see 20 alien races in FTL.
I really like lists, apparently.
You can run the server executable on your own machine at the same time the client is running, NarnKar, fyi.NarnKar wrote:
...oh, I need to connect to a server.
Never mind!




