I think even I could create a race sprite, so that probably isn't necessary. Not sure about Zoltan/Rock connection or Lanius and Oxygen scavenger connection making sense that the sprites would look the same.
A list of races I'd like to see, some more than others:
-Sentient Robots (don't have to be sapient but could be, different from Androids in that they don't look human at all and come in different shapes and sizes)...maybe like the Engi
-Rogue AI/Holograms (what about an augmentation or ship system that lets you revive a dead crew member as a hologram like in Red Dwarf)
-Androids (whether replicant slave-race, Rogue AI that built themselves bodies like their creators or built by another alien race for unknown reasons)
-Aquatic race, whether fish, mermen/mermaids, or (probably) other
-Acid-bleeding monsters like in Alien... increased combat ability. Probably unlikely to become crew NPCs (though maybe in rare circumstances)
-Energy being that can provide free power to a system, or something like Zoltans
-Overly large alien that moves slow, has high HP, melee attacks slowly for big damage, blocks off 1 block wide corridors and can't fit through normal doors, also would be good if they could push things in front of them, like could push people into an adjacent room that's in vacuum, for instance.
-An alien that has some physical form that is always on fire or an energy being that is something like a fire elemental...may have phoenix like ability to respawn after death.
-A pacifist species (won't fight in crew combat) alien that has powerful telepathic/empathic abilities (different from slugs), and possibly an activated pacify ability. Might heal all crew in room (including enemies, as a weaker version) Will not work on ship with following alien
-Enemy of previous race, also having ESP-abilities that can perform telekinetic attacks through walls and some other abilities (teleport, shapeshift, become invisible, but a combination that isn't game-breaking, along with significant disadvantages)
-A tiny, perhaps bird-like race that can fly (can ignore certain hazards like maybe slime trails from slugs, acid pools from Alien-type race)
-A creepy/monstrous eyeless race that can't use sensors (even if installed) but can see on their ship through hearing (sonar) and can sense heat and/or life from enemy ships. Ignores cloaking and invisibility. They may smell awful also. Boarding their ships may result in occasional stun effect from nausea or vomiting. NPC crew on your ship won't stay in the same room with them.
-A beetle or bug-like race that is immune to radiation, and can see ultraviolet and x-rays with their vision. Probably move faster than normal and can't repair as quickly (because they don't have hands, you see...) but probably not better at combat.
-A symbiotic race that doesn't live for very long (short enough that in a normal game they would die), is born pregnant and becomes mature very quickly, and gains advantages from working together in the same room. The reproduction rate outpaces the die-off rate. Also possibly furry and cute
-A benevolent (inverting trope) slug race that leaves slime trails behind it that slow movement, along with other advantages or disadvantages for flavor, probably including immunity to mind control (if it exists in the game.) (imagine a socialize option where they say something like: "No captain, we slugs would never think of cheating someone in a business transaction. Where did you hear such a malicious rumor?")
-A composite symbiotic alien, composed of x (perhaps 5) different parts that walks together as one creature, but in combat splits up and attacks separately. (imagine talking to them and the voices all speak in unison)
-Some sort of humanoid-shaped species known for taking slaves (I'm thinking use Batarians as inspiration)
-A big stupid jellyfish (probably not

)
-An enemy only (possibly Boss fight,) EXTREMELY dangerous xenophobic, silicon or metal or something-based alien species that doesn't need to breathe, absorbs oxygen (if it happens to be present,) is immune to stun and acid, maybe has a local teleportation ability, has a chance to stun on combat damage, can go into a frenzy (activated ability) for a brief period of time, doing like 10% more combat damage and attacking 20% faster, and finally decreases the cooldown of the frenzy ability by x seconds every time they kill an alien not of their own species...
Now that I think of it, that last kind of reminds me of Tholians from Star Trek. Unintentional, but could still work.
kcd.Spektor wrote:Cog wrote:But he could call the project JamP...

Just another multiplayer project... in the vein of tons and tons of open source projects that append ja to the beginning of an acronym describing their program, meaning "just another"