[SHIP]Fremdkorper

Distribute and discuss mods that are functional. Moderator - Grognak
Post Reply
User avatar
Fremdkörper
Posts: 7
Joined: Tue Aug 04, 2015 5:31 am

[SHIP]Fremdkorper

Post by Fremdkörper »

(Sorry for my bad english) Hey dudes this is my first ship, i spent a week making this thing that i call "Ship" ok here it is:

Image
Image

It replaces the Federation Cruiser
You can download it with a gun from GO BALLISTIC! (http://www.ftlgame.com/forum/viewtopic. ... +ballistic) mod or with normal guns from the normal game.
With GO BALLISTIC! gun: https://www.dropbox.com/s/4619sln80o59s ... D.ftl?dl=0
With normal gun: https://www.dropbox.com/s/4mngc3hjh0x3x ... D.ftl?dl=0

Please tell me if it is a bit over/under powered so i can fix it.
Last edited by Fremdkörper on Sat Aug 15, 2015 12:25 am, edited 4 times in total.
Image
User avatar
NarnKar
Posts: 778
Joined: Thu Jun 19, 2014 4:24 pm

Re: [SHIP] Fremdkorper

Post by NarnKar »

Images aren't working. Also, I can't download your mod unless I make a dropbox account.
User avatar
Fremdkörper
Posts: 7
Joined: Tue Aug 04, 2015 5:31 am

Re: [SHIP] Fremdkorper

Post by Fremdkörper »

NarnKar wrote:Images aren't working. Also, I can't download your mod unless I make a dropbox account.
The images and download links are working now?
Image
User avatar
NarnKar
Posts: 778
Joined: Thu Jun 19, 2014 4:24 pm

Re: [SHIP]Fremdkorper

Post by NarnKar »

I haven't played it, but my first impression seems that it's pretty nice. Good custom hull art, plus it's not another overpowered Kestrel or playable Rebel Flagship :P You do seem to have started it with a lot of subsystems though.
User avatar
steamtex
Posts: 115
Joined: Fri Jun 19, 2015 5:28 am

Re: [SHIP]Fremdkorper

Post by steamtex »

This is overpowered because of the systems (there's... a lot of them. And they're almost all level 2+), but I'm liking the sprites, even though they lack the more dramatic style of shading FTL has. However, shading isn't exactly my area of expertise.

I took the liberty of making some modifications to your cloak image so that it more suits FTL's style:
Image

You may also wish to replace the blue glow with FTL's pink, but that's just me:

Image
User avatar
Fremdkörper
Posts: 7
Joined: Tue Aug 04, 2015 5:31 am

Re: [SHIP]Fremdkorper

Post by Fremdkörper »

steamtex wrote:This is overpowered because of the systems (there's... a lot of them. And they're almost all level 2+), but I'm liking the sprites, even though they lack the more dramatic style of shading FTL has. However, shading isn't exactly my area of expertise.

I took the liberty of making some modifications to your cloak image so that it more suits FTL's style:
Image

You may also wish to replace the blue glow with FTL's pink, but that's just me:

Image
Ok, i will change some things
Image
User avatar
Fremdkörper
Posts: 7
Joined: Tue Aug 04, 2015 5:31 am

Re: [SHIP]Fremdkorper

Post by Fremdkörper »

NarnKar wrote:I haven't played it, but my first impression seems that it's pretty nice. Good custom hull art, plus it's not another overpowered Kestrel or playable Rebel Flagship :P You do seem to have started it with a lot of subsystems though.
Thanks, yes, I am going to remove and downgrade some sistems to make it a little more difficult :D
Image
Post Reply