Postby FederationScumX1999 » Tue Aug 11, 2015 4:59 am
Another update, again focusing on the Coercion. This time I've replaced the Scrap Recovery Arm with two new augments (read: renamed ones with different stats) that are meant to help keep extra crew alive before oxygen is bought (if the player decides to get it). The augments in question are -
Lanius Med-bot Dispersal: Lore-wise, these nanobots normally found on Engi ships were reverse-engineered by the Lanius and enhanced to be anaerobic which allows them to function more efficiently in a dangerous environment, such as a depressurized ship with no oxygen. In technical terms, they heal at half the rate of a level 1 Med Bay rather than at a quarter.
Organic Compressors: Lore-wise, these are nanobots that are entirely supplementary and can only function within a certain range of a Med Bay. When powered, they are able to pressurize organic material (read: squishy mortal flesh) indefinitely. Depowered, their effect begins to dwindle until their hosts are finally left unprotected to a vacuum and die. Technically, they just have the same exact effect as Emergency Respirators but are cheaper.
Together, these augments allow non-Lanius crew to survive on the Coercion so long as the Med Bay is powered. If needed, they can even heal (slowly) while in the room itself.
Also, a small buff for the Taser Bomb; ion damage has been increased from 2 to 3. Despite a one second increase in its cooldown, this change allows the weapon to be spammed if so desired, an effect that could be devastating in the long-term if the player utilizes a fully-trained weapons master (just a theory at this point).
Download has been updated accordingly.
The future hinges on each of a thousand choices. Living is making choices! - Captain Jean-Luc Picard