Overcharge power option

General discussion about the game.
Post Reply
Streetguru
Posts: 5
Joined: Mon Apr 07, 2014 8:23 am

Overcharge power option

Post by Streetguru »

Assuming there is ever another update.

You would be able to pump more power into a system to increase it's effectiveness, I'd imagine making things work faster is the easiest way to go about it, however activating this option slowly damages the system being overcharged until it's forced to breakdown until repaired. The overcharge should be irreversible so the damage is forced.

Just a need option for some combat, I'm not sure weather to make it damage the hull as well as to leave it as more of a last resort option rather than using it all the time.

I can't imagine how fast a vulcan cannon would fire while overcharged.
User avatar
stylesrj
Posts: 3638
Joined: Tue Jul 08, 2014 7:54 am

Re: Overcharge power option

Post by stylesrj »

I don't think it's possible with the current game mechanics.

Because then I'd suggest shield overcharging. At the cost of two system damage to Shields, the shield can block one missile.
Post Reply