Looking into it, but It haven't found a problem there yet.curufinwe wrote:Targeting Jammer seems not to be working (again?) in 1.26. The event appears but all the enemy's weapons are still functional even when the event succeeds (judging by the message).
EDIT: It might be related to Internal Generator, i.e. it might only not work when powered with it, but it needs to be tested more.
@ Golemer:
Thanks for all your suggestions! Unfortunately a lot of what you imagined can't be done, or already has been done anyways.
In some cases we had some similar ideas, some of which where discarded. I considered a space whale sector for example, which would have been a lot like your galactic rim sectors.
Regarding longer quests for infinite: That would surely be interesting, but Infinite already has a huge amount of content available and coding a suitable amount of long quest lines is kind of difficult. I'm not to found of creating infinite-only content, if I do more quests than probably ones that can also be done in standard CE. But if you are really want this to happen you can look into FTL xml code and start designing some questlines. There is a thread for CE event suggestions where you can submit them.
Some of your suggestions also would require a great deal of new ships designs and stuff, which sometimes would need to exist specifically for a single event. For me that does not really justify the work.