to further my previous post, now I found an automated turret event, but the ship is a neutral rigger
I am still using 1.245
edit: I think I will just update, hope it does not screw my current save

Sleeper Service wrote:CE Infinite 1.247
- Backup Battery can now be upgraded to level 3
Adding Zoltans to 31 power bars also causes crashes.kartoFlane wrote:Or the limit could be 32, or 2^5, which is not as arbitrary a number as a round 30.
...aaaaand looks like I'm correct. Ship with 26 power bars (1 over the in-game limit) and level 3 battery crashes inside of ion storms when the battery is activated.
So 31 bars is safe, 32 crashes the game.
Urgh, I knew this was to easy.NewAgeOfPower wrote:Adding Zoltans to 31 power bars also causes crashes.
I haven't tested this yet, but I suspect 25 reactor + 4 battery + 3+ zoltans will also crash the game. And that's possible without mods.Sleeper Service wrote: Urgh, I knew this was to easy.Well thanks for the heads up, I'll revert that change in Infinite then.
Zoltans do not count as reactor power. Therefore, they do not add to the max reactor power. Therefore they do not cause a crash when used with the battery. At least from my testing...NewAgeOfPower wrote:I haven't tested this yet, but I suspect 25 reactor + 4 battery + 3+ zoltans will also crash the game. And that's possible without mods.Sleeper Service wrote: Urgh, I knew this was to easy.Well thanks for the heads up, I'll revert that change in Infinite then.
Did that. FTL has no modding support.NewAgeOfPower wrote:Solution, talk to the devs?
What? Where's the fun in not having ion storms??? I don't want a 3rd battery bar THAT badly.NewAgeOfPower wrote:But in the meantime, consider an remove-all-ion-storms mod.
Strange. It crashed to desktop upon entering ion storm, every attempt, for me.