I'm currently on a break from my own modding, so I'm looking at something else. Don't expect it anytime soon, as I seem to have a lot to go through and I don't seem to look at it very often. I'm only posting this because I did some OVERRIDE_ tests today and learned that it doesn't work everywhere. It seems it only works on the tags that vanilla uses it for. A single event in an eventList is a workaround for it not working directly on events.
RAD-82 wrote:I'm currently on a break from my own modding, so I'm looking at something else. Don't expect it anytime soon, as I seem to have a lot to go through and I don't seem to look at it very often. I'm only posting this because I did some OVERRIDE_ tests today and learned that it doesn't work everywhere. It seems it only works on the tags that vanilla uses it for. A single event in an eventList is a workaround for it not working directly on events.
OVERRIDE_FOO causes the thing with the name FOO to be overwritten when AE is on, correct? I didn't realize it worked as a generic option you could stick on to various things (even if it's not everything.) I always figured each OVERRIDE_ was hardcoded or something.
Here's a tip with it though, darken the outline (colour select it then put black over it) because the normal outline is to light and will blend or is lighter then some shades the fed cruiser type c has, as we noticed. the fed c in game has darker outlines as well.
You're welcome, I would have done the kestrel and fed cruiser by now but as you said you wanted to do it yourself, so I'll just sit here and wait for your results