So to start off, I had nowhere to run, and I decided the only way to get to the exit beacon was to go through the rebel fleet. To my Unluck, a Rebel BATTLECRUISER was waiting for me.
A Predicament (For Them)

Big And Scary!
So when I start, the BC teleports a two-man crew into the engine room right when my Light Gat gets charged. I send my 2 mantis to fight alongside my rockman (It was a Mother-Son family of mantis


Too Close...
I was mistaken, the BC fired an ENTIRE VOLLEY, meaning all weapons had already fired. All 4 shields go down and I cloak with 1 bar just before the last shot hits something, and thankfully dodge it. The Breach Bomb explodes, taking out 3 bars of the enemy's shields system. 2 Shield layers went down, which is more than enough for my Light Gat to do it's work. I aimed it at the piloting section. The Enemy's probably high evasion has got to go. Knowing my Artemis is useless and the enemy's shields have been lowered by TWO, I decide to switch power from the Artemis to the Hull Laser.
But wait, the enemy has a defense drone mark TWO, right? That means it's also able to intercept energy projectiles, not just missiles! Realizing this, my next target for the Breach Bomb became the Drone Bay, although the BC also has repair drones, and you never know the order of the enemy's drones. By the time I decloack, the two enemy boarders get gacked, so that was it for a hostile takeover. The BC had a medbay, so there is no way those boarders are coming back


Pop goes the dronebay!
Meanwhile I turn on Autofire and focus the Light Gat on the two people in the Shield room, whom are injured and repairing a hull breach. It seems the opportune time to hopefully kill more crew and charge my Gat... if the darn Defense Drone would stop intercepting my bullets! The BC's Scattergun goes off as my Breach Bomb launches. BOOM, Direct hit on the Drone Bay! However the Defense Drone goes Off-screen, so I don't know if it got Deactivated or not... My Hull Laser (which fires two shots thanks to the "Repeating" Prefix) takes down the shields, but the BC Fired its Burst II and intercepts the other Hull Laser shot. A few more Gat Shots hit the Shield Room, destroying the Repair Drone that was there and hurting another enemy crew member dearly. None of the gat shots were intercepted, which confirms the Defense Drone II was disabled!

Fire in the Shields!
We trade shots a bit and it seems one of the BC's crew is trying to heal. That is not happening, so I arrange for a breach bomb to bomb the medbay. The Piloting will have to wait. The bomb goes off in the medbay and-- Resist!? I forgot that this was a "Plated" Rebel BC, so I will have to wait a bit. The lucky bastard is making all my shots miss and having the crew healed to full! I wait for the next Breach II Bomb and...

BA-BOOM! That's 3 for 3!
BULLSEYE! The Medbay is gone and a crew member bites the dust! That makes 3 of 6! With him gone I can go on to more pressing matters, like killing more crew and DESTROYING THE MOTHERFRACKING BRIDGE!!! I fire some more Light Gat shots at the bridge, but for some reason they are not getting through... the BC has two layers of shields, is that it? The piloting section gets fried as the shields get fully repaired. I should get the Artemis back online...

Those rebels in the Drone Bay are idiots...
Now they are going for the Pretty much out of whack Drone bay. I have to get either the Artemis or the Breach II to destroy the shields so that I can "gat" them out of there. Heh heh, gat. Meanwhile the BC fires the Heavy lasers to no effect. The Breach Bomb charges first and does 3 damage to shields again, making way for my Light Gat. I also spy a rebel trying to repair the medbay, so I send Mr. Artemis his way. He manages to get out before the missile hits, though. Meantime I kill the crew in Piloting and set it ablaze. 4 down, 2 to go.

Hey Xavier, here's a thought, why don't you take your 86-hitpoint rear and NOT FOLLOW YOUR DUMB, WOUNDED CREWMATE??
I'm surprised I did not take any hull damage at this point, then again I do have two layers of Rock Armor, 4 Shields, and I'm only in like sector 5 or so... Still, I've almost emptied the BC of crew, without a scratch even. That should make the Rebels think... I don't know... Four or Five times? Type C Rocks are more powerful thank you think, apparantly!
The Last two crew members try to repair the fiery Piloting room, but my Light Gat says otherwise. They each run into the Shield room in a futile attempt to get the shields working again, but a final gat shot kills them both and leaves the Rebel Battlecruiser as a big, shiny, multi-purpose coffin.

Yo Sleeper, why don't you go and "disabled" that typo for the next update?
So all in all, maybe Battlecruisers aren't so much a threat if you manage to kill the crew of one and you're still at full health? I don't know...