Question about Mods and Achievements

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TheThreeLaws
Posts: 2
Joined: Fri Oct 05, 2012 11:54 pm

Question about Mods and Achievements

Post by TheThreeLaws »

So, I think I already know the answer to this, but does activating mods automatically turn of achievements and ship unlocking? I just found out about the Captains Edition mod, and like all the new content, but I've only unlocked like 6 of the ships and would like to get some of the others. It looks like achievements are gone now, and while I didn't manage to beat the flagship with the Zoltan cruiser in my last run (got close, but got overwhelmed) I'd hate to do so and then not get the Mantis ship (I'd rather get it through the quest chain, but my luck with encountering those various quests is pretty low. I've seen each one only a few times, if that, and I've never had what I needed to get them even if I do (missing the Rock, Mantis, Slug, and Crystal ships). Anyways, just wanted to check if I'm right, and should disable the mod before making another run with the Zoltan.

Also, random question--is the new Lanius ship unusually powerful, or did I just get a good run? Cus I absolutely wrecked the flagship on easy with it, and that was my first playthrough in probably a year.
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5thHorseman
Posts: 1665
Joined: Sat Mar 02, 2013 2:29 am

Re: Question about Mods and Achievements

Post by 5thHorseman »

TheThreeLaws wrote:So, I think I already know the answer to this, but does activating mods automatically turn of achievements and ship unlocking?
No it does not. The game thinks you're playing with whatever ship slot the mod was in and gives you rewards and stat sheets as if it was that ship.
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TheThreeLaws
Posts: 2
Joined: Fri Oct 05, 2012 11:54 pm

Re: Question about Mods and Achievements

Post by TheThreeLaws »

Ok, thanks man. I ended up unlocking something on my next (catastrophic) AI-only Engi B run.
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