[Ship]Stargate Deadalus mod

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Hawx2120
Posts: 2
Joined: Sat Mar 01, 2014 5:18 am

[Ship]Stargate Deadalus mod

Post by Hawx2120 »

Hey guys this is my first mod ever so I hope you enjoy it. I am a huge stargate fan myself so I brought the deadalus into an ftl style ship. I know there is another mod out there using the same base image that I used, however my OCD got to me so I made it a little more FTL friendly. It comes with custom interior images that I did create. Obviously to install just download the 7z file and change the extension to .ftl so that SMM can read it. I hope you enjoy it and I hope to do more like it in the future any feed back would be great

Ship Starting Stats:
3 starting crew members- 2 human, 1 engi
transporter level 1
1 anti-ship drone- drone lvl 3
burst laser mk 1
artemis missile
16 fuel 20 missiles 20 drones
Hull health 60 engines lvl 2
adv. FTL navigation and weapon pre-igniter
Artillery lvl 1
Oxygen medbay pilot doors sensors all lvl 1
starts with 13 reactor power


Im sorry I didn't add gibs so it looks weird when it is destroyed, but again this was my first mod ever so It was a learning experience

I would like some feed back on the layout of the ship for future reference
Last edited by Hawx2120 on Sat Mar 01, 2014 4:14 pm, edited 3 times in total.
agigabyte
Posts: 547
Joined: Fri May 31, 2013 1:59 am

Re: [Ship]Stargate Deadalus mod

Post by agigabyte »

Stats and in game pics, but the ship does look amazing.
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Sleeper Service
Posts: 2275
Joined: Sun Mar 24, 2013 8:49 pm

Re: [Ship]Stargate Deadalus mod

Post by Sleeper Service »

Yeah it a fresh new style. Looks really interesting.

Maybe you can provide some more information. Did you do gibs? And how does the room layout look like? how are the starting systems configured?
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Working on a sci-fi deckbuilder nowadays.
Other games I made.
HerrDoktor
Posts: 16
Joined: Fri Jun 14, 2013 9:02 pm

Re: [Ship]Stargate Deadalus mod

Post by HerrDoktor »

Good luck with another Stargate mod ;)
I am going to try your mod asap, since I have made a very similar mod (SGU Destiny ship)
About the room layout, I would recommend adding more (possibly empty) rooms to the hull, since Deadalus had a lot of personal rooms for the crew, storage, labs etc.
SGU Mod
Destiny ship
Arctanas
Posts: 23
Joined: Sun Mar 02, 2014 3:06 am

Re: [Ship]Stargate Deadalus mod

Post by Arctanas »

Wow, I was thinking of working on a Stargate mod myself, but I must say that ship looks amazing! I'm really impressed, well done man! :)
stargateprovider
Posts: 229
Joined: Thu Oct 03, 2013 1:21 pm

Re: [Ship]Stargate Deadalus mod

Post by stargateprovider »

Maybe the drone rooms are too big, but otherwise looks very nice, i really like it how you used the Artillery beam as the Asgard beam ;).
Some of my FTL mods you may like, or hate, or... yeah:
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