I really love this game as there has been nothing like it out for some time...and I also really like roguelikes
In my humble opinion, this game is perfect for netbooks due to its low hardware requirements, however, it just won't fit on my netbook's screen. Something always gets cut off making the game impossible to play. I know it's kind of late in the game, so to speak, to change something like this before the final release, but would it be possible to add 1024 X 600 resolution in the future?
Isn't there some sort of scale-to-fit-native-resolution function one could implement in a game like this?
I don't think panning the mouse would work during, say, combat due to the fact that you would have to be frantically panning between the commands on the bottom and shuttling crew members to various rooms in the upper middle.
This netbook of mine can play Torchlight, a 3d game with a mass of stuff going on at the same time. FTL is a lot lighter than that
I'll take a slightly smaller interface without panning, thank you very much
I wish I knew how to go about getting the game to fit my resolution The .ini files don't list any resolution sizes, just a generic Fullscreen On, Fullscreen Off etc. etc.
Which works reasonably well at panning, just set the area to finite (on the 2nd or 3rd tab) and delete the control hotkey for mouse panning (first column on the first tab). In game panning would work better, but this is an acceptable substitute for me.