A Big "Thank You!" to the Devs

General discussion about the game.
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ApexMods
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Joined: Sun Aug 25, 2013 12:58 pm

A Big "Thank You!" to the Devs

Post by ApexMods »

Hope this is not out of place, but I couldn't find an appropriate pre-existing thread, and I just felt compelled to voice my gratitude towards Justin and Matthew, not only for creating such an excellent game, but also (and maybe even more so) for their ongoing dedication to actively partake in discussions here, to still mingle with us commoners, patiently answering our questions etc.

Hats off to you, Sirs! It has sadly become a rather rare sight nowadays, to encounter game devs truly supportive of their fan community. Best of luck and success to you guys for all of your future endeavors!
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Sleeper Service
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Joined: Sun Mar 24, 2013 8:49 pm

Re: A Big "Thank You!" to the Devs

Post by Sleeper Service »

Yeah, I'd like to thank you guys that you made the game so accessible for modding as well, intentional or not.

I also really appreciate that it was released for all kinds of different operating systems. I could never have played FTL if there would have been no Linux release.

Keep up the great work!
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Working on a sci-fi deckbuilder nowadays.
Other games I made.
ApexMods
Posts: 41
Joined: Sun Aug 25, 2013 12:58 pm

Re: A Big "Thank You!" to the Devs

Post by ApexMods »

Hear, hear!

Yes, if there hadn't been a native Mac release I probably would have never played the game, either. And I certainly wouldn't be modding it now, without a Mac version of FTL, its easy modability (why isn't that a proper word by now?), and all those great cross-platform modding tools provided by the nice folks here, like Vhati, kartoFlane, etc.

BTW, your mega-project CE is a huge inspiration, Sleeper!

:)
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