My idea for a multiplayer mode would be just a simple deathmatch.
to spit ball some ideas and branch off of the deathmatch idea
1. players may use any ship they may have had previously at the end of a campaign. Weather or not it was destroyed or successful. (or only saved ships to save space. eg. after a game weather or not you lose there's an option to save your ship, for multiplayer)
2. Use any previous crew members from previous play throughs. perhaps an options to set crew size. (or only crew members you chose to save)
3.stock ship deathmatch and/or mirror match (both players same everything)
4.randomly generated ships for both players. with or with out mirror match option
initially i was just thinking about picking my favorite ship and hitting a deathmatch button. Then i thought it would also be nice if players could create local servers for more options.
Deathmatch for longevity
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- Posts: 110
- Joined: Thu Jul 18, 2013 12:04 am
Re: Deathmatch for longevity
Multiplayer is eehh to me. We all know that the first person to spam-strike the enemy shields and weapons will win. Unless your ship is specialized for boarding instead of ship-to-ship combat, that's what is going to happen in most games.