- Fixed:
- Fixed a bug with undo offset operation (was moving the anchor, but didn't actually update the ship's offset values)
- Fixed a crash that would occur if you tried to nudge an object after clicking a button (for example cloak)
- Fixed a crash when closing room properties window when no room was selected
- Weapon mounts will no longer get snapped to weird positions should they end up outside of visible area
- Corrected a dumb design oversight that prevented the editor from being able to use fractional values for gib rotation. Gib animation should now be much more smooth.
- Fixed a crash when opening Properties window on enemy ships
- Fixed a crash when assigning station on enemy ships
- Changed:
- Rearranged UI - the editor can now be resized down to about 650x350 px
- Some aesthetic modifications to Ship Browser and Ship Choice windows, plus some optimizations in functional code in Ship Choice window (may result in unexpected bugs, though I [optimistically] don't anticipate any).
- Weapon mount tool now displays the image of the dummy mount instead of an ambiguous green box, controls are the same
- Added:
- Manually linked doors are now correctly loaded when loading a ship from ftl archive
Note: it seems that vanilla ships are not all connected correctly, for example left ID links to a room on the right, and vice versa... Apparently it doesn't make a difference as long as the rooms are at all connected - The drop-down lists of augments, weapons and drones are now sorted alphabetically, and there's some spacing between the name and the blueprint name of the item to make it easier to read
They should also use a monospaced font, resulting in all entries being neatly aligned, though I have tested it on a Mac, and it didn't exactly work as intended... - The ship list in Ship Browser can now be sorted either by blueprint names (default), or by class names of ships
- The Ship Browser can now be resized
- Manually linked doors are now correctly loaded when loading a ship from ftl archive
Dropbox Download Directory: Superluminal 13-07-11
Edit 2:
False alert, apparently t'was a bug with my own FTL archives... Whew.