[Ships+Weapons]The Treel (09.09.13) - unsupported
- BrenTenkage
- Posts: 1157
- Joined: Tue Nov 06, 2012 4:48 pm
Re: [Ships+Weapons]The Treel (03.05.13)[WIP]
I see, well either way, it was fun
I make a lot of lets plays of FTL, I also use mods I find on this site http://www.youtube.com/playlist?list=PL ... 06hca_PXuX
I am also a modder as well, here is my mod hub http://subsetgames.com/forum/viewtopic.php?f=11&t=32269
I am also a modder as well, here is my mod hub http://subsetgames.com/forum/viewtopic.php?f=11&t=32269
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- Posts: 660
- Joined: Mon Feb 18, 2013 11:08 am
Re: [Ships+Weapons]The Treel (03.05.13)[WIP]
Yup, i think aoe damage in FTL is the damage produced by the beams... xD. Another feature that is missing in FTl...
Well, i dunno how u could work that out, since i really dont have a clue who are those guys u talking about..
Well, i dunno how u could work that out, since i really dont have a clue who are those guys u talking about..

- Ora_unit_SR388
- Posts: 190
- Joined: Fri Apr 12, 2013 2:41 pm
Re: [Ships+Weapons]The Treel (03.05.13)[WIP]
hm....
Only if re-doing the source was allowed.
Only if re-doing the source was allowed.

- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [Ships+Weapons]The Treel (08.05.13)[WIP]
ver0.4a:
-> added Assault Defender
-> changed mine Layer anim and stats.
-> Enchanted Warper deals 4 dmg now.
As most people have possible realized now, I hate making the room interiors... which means they come last.
-> added Assault Defender
-> changed mine Layer anim and stats.
-> Enchanted Warper deals 4 dmg now.
As most people have possible realized now, I hate making the room interiors... which means they come last.
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [Ships+Weapons]The Treel (09.05.13)[WIP]
I just had to realize that the Fed cruiser is hard coded to have no cloak, so it never appears in store....
for that reason I changed the Assault defender onto the Zoltan B slot.
But I tried it and it was really possible to win even without cloak^^

->For that reason I removed the slug crew member form ass Def.
->I also removed the shielded missile, since that wasnt a Trêêl weapon anyway and it doesnt fit in there at all.
for that reason I changed the Assault defender onto the Zoltan B slot.
But I tried it and it was really possible to win even without cloak^^

->For that reason I removed the slug crew member form ass Def.
->I also removed the shielded missile, since that wasnt a Trêêl weapon anyway and it doesnt fit in there at all.
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [Ships+Weapons]The Treel (10.05.13)[WIP]
ver04a:
->added the Resistance Breaker
->added 2 new drones
-> added 1 new weapon
-> replaced Infiltrator shields.
->added the Resistance Breaker
->added 2 new drones
-> added 1 new weapon
-> replaced Infiltrator shields.
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [Ships+Weapons]The Treel (10.05.13)[WIP]
I made some room interiors; but I am currently trying to figure out how events work (and not have them crash all the time) so it get's delayed some what.
I probably wont do any more ships of the trêêl since the ones that are left dont have anything special. It's just bigger, faster, stronger.
But there are other things to come...
I probably wont do any more ships of the trêêl since the ones that are left dont have anything special. It's just bigger, faster, stronger.
But there are other things to come...
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [Ships+Weapons]The Treel (10.05.13)[WIP]
I made a Mod with custom events. Check it out!
- Metzelmax
- Posts: 364
- Joined: Wed Sep 26, 2012 7:59 am
Re: [Ships+Weapons]The Treel (09.09.13)[WIP]
ver0.6
-> I FINALLY ADDED THE ROOM INTERIORS WOOOOOOOOOOOOOOW
->some other stuff related to A strange new galaxy.
-> I FINALLY ADDED THE ROOM INTERIORS WOOOOOOOOOOOOOOW
->some other stuff related to A strange new galaxy.