Ship: Fed Cruiser Type-B
Goal: To unlock a new ship!
I've been on a bad luck streak with unlocks. I have only the basic ships, Kestral a/b, engi a/b, stealth a, and cruiser a/b.
I just unlocked the cruiser-b and this my first game with it, we'll see if my streak of seeing no homeworlds but engi homeworlds on a run continues.
Sector 1:
Crew
Human - pilot
Zoltan - shields
Slug - engines
The 1st sector starts out in a fairly routine fashion. It has a nice run of 4 nebula planets that I hit to slow down the fleet. I get offered at least 3 different trades the most "exciting" being 2 missles for 8 fuel (which I take). I run into quite a few unshielded AI ships for easy pickings. I skip an early store to farm some extra beacons.
Sector 2: rock controlled sector instead of uncharted nebula
Crew
Human - pilot
Zoltan - shields
Slug - engines
Upgrades
Shields - 2 bubbles
This sector starts to establish a trend of no freebies, no crew and no weapons. I hit an early store to repair, I am offered teleporter, drone control or some unwanted augments ftl jammer and the like. I pick up teleportor earlier than normal, I am paranoid that I will miss out on a possible mantis ship unlock. As expected in the early sectors fights are going well, I try to conserve missles using dual laser to suppress their weapons and letting the artillery beam finish them off.
Sector 3: rebel controlled sector instead of civilian sector (choosing the route that will give me 2 sector choices).
Crew
Human - pilot
Zoltan - shields
Slug - engines
Upgrades
Shields - 2 bubbles
Medbay - 2
Teleporter - 1
About halfway through this sector I get into an exciting fight next to a star/solar flare beacon. I am boarded by 4 humans (no ship). My slug and human put on the boxing gloves and start duking it out as my ship is catching on fire all over the place. I still haven't been able to upgrade weaponry yet, and due to my slow kill rate my ship is around 40% hull before the melee combat at the sun. During the fight I am having rooms burn down, and the boarders are able to destroy some rooms when I have to run and heal. I managed to get the boarders killed and my primary systems repaired. I elect to jump with fires burning in several rooms before another flare occurs. I jump straight into an asteroid field with an AI ship inside. I manage to take it down, stabilize my ship and heal my crew with about 4 hull points remaining. I am lucky to see a store 1 jump away. I repair, but am offered drone control and the same bad augments to buy again. I manage to gather about 90 scrap and end up jumping to a store that will force me to fight my way out of the exit beacon due to the advancing fleet. Finally some weapons! Hull smasher laser 1 or pegasus missles BUT, I choose greed over common sense and take a scrap recovery arm instead (my favorite augment but probably a bad choice here).
Sector 4: Mantis controlled sector instead of rock controlled sector
Crew
Human - pilot (green)
Zoltan - shields
Slug - engines (green)
Upgrades
Shields - 2 bubbles
Engines - 4
Medbay - 2
Teleporter - 1
Doors - 2
Augments
Scrap Recovery Arm
I really start to feel the effects of poor weapons and small crew now. 2 ships escape my grasp as my leto missle launcher is my only reliable source of damage against shield 2 vessels and I do not have enough to spam them. I am boarded several times and I have to shuffle my zoltan to piloting while letting the slug and human fight off attackers. Then I jump into a plasma storm... I get the search event and find a very welcome crew member even if he is human. I also pick up my 1st freebie (defense drone 1) and then find a store which is of course offering drone control. I get the artillery mastery aheivement for going 5 sectors without a weapons upgrade... go me!
Sector 5: Engi homeworlds - only choice... the curse continues
Crew
Human - pilot (gold)
Zoltan - shields (green)
Slug - engines (gold) also fist (green)
Human2 - weapons
Upgrades
Shields - 2 bubbles
Engines - 4
Medbay - 2
Teleporter - 1
Doors - 2
Sensors - 2
Drones - 2
Augments
Scrap Recovery Arm
I resist the urge to reroll, there are still 2 sectors to unlock a new ship. There is store within 1 jump of the start, I have scrap in the bank annnnnd weapons

and then I had to go to work... where it is slow so I wrote this report.
Right now a couple of mantis crew members would go a long way... I am also needing another shield bubble and a finisher weapon (though I will upgrade the arty beam if nothing better presents itself).
Tune in tomorrow for the thrilling conclusion... at least if its another slow night.