NewAgeOfPower wrote:You run into minor problems vs AI ships without oxygen.
if you have a level 2+ teleport, or rock/crystal crew, you can beam them back before they suffocate
NewAgeOfPower wrote:You run into minor problems vs AI ships without oxygen.
DryEagle wrote:NewAgeOfPower wrote:You run into minor problems vs AI ships without oxygen.
if you have a level 2+ teleport, or rock/crystal crew, you can beam them back before they suffocate
alextfish wrote:DryEagle wrote:NewAgeOfPower wrote:You run into minor problems vs AI ships without oxygen.
*snip*
Doesn't always work - if you get one of the compartmentalised ones, and the drone lands in an empty room...shark wrote:Boarding drone ;)
DryEagle wrote:Doesn't always work - if you get one of the compartmentalised ones, and the drone lands in an empty room...shark wrote:Boarding drone
DryEagle wrote:If you can provide me with a good-looking graphic I will happily build a ship to your specifications
shark wrote:DryEagle wrote:Doesn't always work - if you get one of the compartmentalised ones, and the drone lands in an empty room...shark wrote:Boarding drone
Flee or pull out a gun. Overengineering a sureproof solution that never fails is terrible game design.
The Hawk wrote:Weapon system is kind of a sure proof solution, unlike boarding.
shark wrote:The Hawk wrote:Weapon system is kind of a sure proof solution, unlike boarding.
that one isn't overengineered, it's pretty straight-forward and the default way of playing actually