[MOD] DronesPlus 0.7.8
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- Posts: 23
- Joined: Tue Jan 22, 2013 2:10 am
Re: [MOD] DronesPlus 0.7.3
Your file isnt a .ftl file for me, it is a .zip! please help because this is such a great mod and i really want it, i love drones
Re: [MOD] DronesPlus 0.7.3
256spam wrote:Your file isnt a .ftl file for me, it is a .zip! please help because this is such a great mod and i really want it, i love drones
It is a .ftl on the download link, but fixing your problem is easy. Just change the file extension to .ftl and it will work immediately. If you're using a Mac you may have to change the file extension by viewing the file information (you can do this with the Command-I shortcut). Thanks for your support!
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- Posts: 23
- Joined: Tue Jan 22, 2013 2:10 am
Re: [MOD] DronesPlus 0.7.3
karmos wrote:256spam wrote:Your file isnt a .ftl file for me, it is a .zip! please help because this is such a great mod and i really want it, i love drones
It is a .ftl on the download link, but fixing your problem is easy. Just change the file extension to .ftl and it will work immediately. If you're using a Mac you may have to change the file extension by viewing the file information (you can do this with the Command-I shortcut). Thanks for your support!
Im using a toshiba compter with windows 7 on it, i have winrar and i cant change the .zip to a .ftl, Why could it have done this!!!!!
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- Posts: 24
- Joined: Mon Jan 14, 2013 2:35 pm
Re: [MOD] DronesPlus 0.7.3
256spam wrote:karmos wrote:256spam wrote:Your file isnt a .ftl file for me, it is a .zip! please help because this is such a great mod and i really want it, i love drones
It is a .ftl on the download link, but fixing your problem is easy. Just change the file extension to .ftl and it will work immediately. If you're using a Mac you may have to change the file extension by viewing the file information (you can do this with the Command-I shortcut). Thanks for your support!
Im using a toshiba compter with windows 7 on it, i have winrar and i cant change the .zip to a .ftl, Why could it have done this!!!!!
Mostly likely culprit is that you have the "Hide Known Extensions" option set in Windows.
In a Window go to the folder where you have the mods. Can you see them ending in .ftl in the name? If not hold alt and press t to get the Tools menu. Choose Folder Options. In the pop-up window pick the View tab. Untick the "Hide extensions for known filetypes" checkbox and click Ok. You should then see the full filename in the name.
Now just right-click the Mod file and pick rename and change the .zip to .ftl and hit return. You might get a warning from Windows about changing extensions causing issues, but that's Ok.
Now the file should be a .ftl and usable in the GMM.
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- Posts: 23
- Joined: Tue Jan 22, 2013 2:10 am
Re: [MOD] DronesPlus 0.7.3
Jonfon wrote:Mostly likely culprit is that you have the "Hide Known Extensions" option set in Windows.
In a Window go to the folder where you have the mods. Can you see them ending in .ftl in the name? If not hold alt and press t to get the Tools menu. Choose Folder Options. In the pop-up window pick the View tab. Untick the "Hide extensions for known filetypes" checkbox and click Ok. You should then see the full filename in the name.
Now just right-click the Mod file and pick rename and change the .zip to .ftl and hit return. You might get a warning from Windows about changing extensions causing issues, but that's Ok.
Now the file should be a .ftl and usable in the GMM.
THANK YOU SOOOOOOOOOOO FUCKING MUCH!!! IM Serious!!!! That worked instantly!
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- Posts: 92
- Joined: Sun Sep 16, 2012 10:28 pm
Re: [MOD] DronesPlus 0.7.3
karmos wrote:Next up: unique drones for each race (and pirates, rebels, and the Federation). Some of these drones will have weapons not like vanilla weapons (e.g. the "hacking"- and "plasma"-type weapons found in multiple weapons mods) and will be contained in a separate package for those who want to preserve vanilla in its original state as much as possible.
For plasma, I think you should make the projectile look like the plasma projectiles in Fallout 3/NV, or the geonosian projectile from Attack of the Clones
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- Posts: 2
- Joined: Mon Feb 11, 2013 12:41 am
Re: [MOD] DronesPlus 0.7.7
Nice mod. New drones aren't too OP
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- Posts: 3
- Joined: Thu Feb 14, 2013 2:26 pm
Re: [MOD] DronesPlus 0.7.7
This mod looks friggin' excellent. My question is how common are the new drones? So far I've only ever seen one, a fire drone being used by a low-tier pirate. Can you obtain them in stores normally? Sorry, just woried I'd somehow installed it wrong.
EDIT: On my first game-winning run a few minutes ago, just saw an enemy using an Ion Drone MK I.
EDIT: On my first game-winning run a few minutes ago, just saw an enemy using an Ion Drone MK I.
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- Posts: 36
- Joined: Wed Jan 16, 2013 7:21 am
Re: [MOD] DronesPlus 0.7.7
it looks amazing, can't wait to try it out C:
may i suggest an Anti-Bio Drone?
may i suggest an Anti-Bio Drone?
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- Posts: 26
- Joined: Sat Oct 27, 2012 1:42 am
Re: [MOD] DronesPlus 0.7.7
Anti-bio beams are hard enough to use effectively, the random firing pattens of a drone would make a bio-drone almost useless.
I've stopped playing vanilla FTL since Infinite Space hit ver 0.4.2, will this mod work on IS?
I've stopped playing vanilla FTL since Infinite Space hit ver 0.4.2, will this mod work on IS?