The Basilisk

General discussion about the game.
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Danby
Posts: 8
Joined: Thu Jan 10, 2013 8:19 pm

The Basilisk

Post by Danby »

I REALLY want to love this ship, but it seems every time i just start to get things rolling, i get brutalized by an auto scout. I've lost 2 ships with full crews and an all gold mantis boarding party, plus tons of upgrades to an autoscout at a sun, and one in an asteroid belt. I'm pretty sure the one at the sun had a fire weapon too :shock: Needless to say, all burned to death in a gloriously horrible celestial pyre.

The one at the asteroid belt took out my shields, o2 and doors before it died. Oh did i mention 5 asteroids in a row hit my shield generator WHILE i was trying to fix it. I was then peppered to death while asteroids took out every system and punched holes everywhere.

Also it seems that every time i go to a store they either have men, drones, systems. NEVER have i seen a single weapon when i use that ship. Its like every ship gets different options at a store which is really unfair. I've gone through the game multiple times in the kestral B only to end up with 4 basic lasers at the end boss. I dont think i have to tell you how i did :?

At least if the game was completely random with the shops, i could deal with it, but selectively random for each ship is a bit much.
UltraMantis
Posts: 2125
Joined: Thu Sep 20, 2012 3:17 pm

Re: The Basilisk

Post by UltraMantis »

Well it's not selectively random. It just eerily feels like the game knows exactly how to annoy you. That's probably because each ship is vulnerable in several different ways, and even if you manage to improve a few things you could still have a big weakness or more than one.

The Basilisk is a superpowerd ship in the mid-late game but it is weak as a kitten early on. Some games you are going to lose period. But you should not allow the game to frustrate you by refusing to let you complete your ideal build. The game doesn't work like that. You are not playing a flexible and adaptible Kestrel. The Basilisk must be played to it's strengths. That means don't go shopping for weapons, concentrate on beefing up teleporter and medbay.

With enough combat experience Mantis can rip apart enemies even if they are being healed by a lvl1 or lvl2 medbay, so you dont need a weapon to disable it. Or you can manage to sneak someone in there to damage it. A lvl3 teleporter is fairly cheap and recycles very fast. Your first boarders can run circles around the enemy to preserve health and then be joined by a 2nd boarding party. You can stretch the defenders thin so they can't possibly respond to everything, and if you can knock out their medbay, you win. It's harder to do with few boarders but 3 can do it. Sometimes you will have to abandon your prey and leg it.

AI ships are a slight annoyance, because you cannot get any scrap from them unless you have great patience. To defeat them you will need a lvl2 tele. Buy it, it's cheap and recycles in time to recover your boarders before they suffocate. Board the weapons room and hack away. Return to your ship to heal then repeat. At this point you can jump away or keep damaging enemy systems. When a system is destroyed the ship will take 1HP of hull damage and since AI ships repair themeslevs, they can be destroyed. Once you wittle it down to 1 HP, use a boarding drone to deal the final blow. But it's less annoying just to cut your losses quickly and leg it.

Zoltan ships. This is why you want to upgrade engines on a Basilisk. This and hazards. Just forget about it, take your lumps and leg it as fast as possible.

tl;dr
Don't play the Basilisk like a Kestrel. You must adapt to this ship, it's ways and it's weakneses. Happy pirating. :)
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GoldenShadowGS
Posts: 122
Joined: Thu Sep 13, 2012 6:38 am

Re: The Basilisk

Post by GoldenShadowGS »

The system repair drone is all you need to fix your ship while your entire crew teleports to the enemy ship. Buy more men at the stores. The only weapon you need is a ion blast 1. only needs 1 power, so you don't have to waste tons of scrap to open up the weapons system, and it can lower the zoltan shield. Keep it unpowered until you meet a Zoltan. Spend all your scrap on shields and engines and some on the drone system so it won't fold from one missile hit.
Do not underestimate system repair drones on a boarding heavy ship!
And always teleport your entire crew, unless you need to escape, then leave a pilot to charge up the FTL.
BKT
Posts: 211
Joined: Sat Nov 24, 2012 3:17 am

Re: The Basilisk

Post by BKT »

I usually replace the Boarding drone with a Beam drone (+drone recovery arm if I could find one). This allow you to get rid of the zoltan shield very quickly and make automate ship much easier to deal with.
Danby
Posts: 8
Joined: Thu Jan 10, 2013 8:19 pm

Re: The Basilisk

Post by Danby »

Those are both really good ideas actually. The repair drone helped alot. I got one good run recently where i actually got some pretty descent weapons. I had a half rock, half mantis boarding party which turns out is a pretty solid group. rocks suck up punishment and mantis's dish it out.

I'm going to go for the attack drone next time. I didn't really need if for that run as i had a pretty good load out(plus heal bomb!!!)

Of course i was wiped out by massive fires from an auto drone full of missiles. But before that the ship was actually a beast.
Danby
Posts: 8
Joined: Thu Jan 10, 2013 8:19 pm

Re: The Basilisk

Post by Danby »

Hey finally beat the last boss AND IN THE BASILISK NO LESS!!! Only took 45 hours.
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