Yeah, I know that killing the entire enemy crew save for one during the first phase, where there's relatively little nonsense to deal with, can make the second and third phases a cakewalk.
That doesn't make it any better designed. It just means the best strategy is a tedious loophole.
FTL suffers for having a final boss
-
- Posts: 34
- Joined: Wed Dec 19, 2012 8:36 pm
Re: FTL suffers for having a final boss
It also is not an option if your crew is full of engis and zoltans and not too good at boarding.
-
- Posts: 2125
- Joined: Thu Sep 20, 2012 3:17 pm
Re: FTL suffers for having a final boss
Gathering the means of disposiong of the boss is one of the goals of the game. Not allways possible tho. Twice i reached a stalemate. 

Report spam using the handy Report Button Mod.
- Ora_unit_SR388
- Posts: 190
- Joined: Fri Apr 12, 2013 2:41 pm
Re: FTL suffers for having a final boss
This thread is two years old.nicklegend wrote:EDIT: Please don't quote spammers.
/newrecord
- 5thHorseman
- Posts: 1665
- Joined: Sat Mar 02, 2013 2:29 am
Re: FTL suffers for having a final boss
You replied to a spambot.Ora_unit_SR388 wrote:This thread is two years old.nicklegend wrote:EDIT: Please don't multi-quote spammers.
/newrecord
/

My Videos - MY MOD HUB
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."
Simo-V - The Potential - Automated Scout - "Low O2" Icons
The Black Opal - The Asteroid - The Enforcer - The Pyro
"Every silver lining has a cloud..."