Anyone experiencing problems with various mods after updating to latest version of FTL (1.03.1), take a look at this post:
http://www.ftlgame.com/forum/viewtopic. ... =60#p32214
Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
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Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
Report spam using the handy Report Button Mod.
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Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
I run FTL on a mac, and I've scoured this whole topic (and the whole internet) to figure out how to install the mod manager.
I run FTL from Applications, and all the game data (just profile.sav and setting.ini - that's all there is) is in
Library/Application Support/FasterThanLight
Which was created automatically by the game.
I've tried running the mod manager according to the readme, and I put all the files in the FasterThanLight folder and ran it from there when all else failed. It just gives me errors and instructions to put things in the same folder as 'x' file: all the files ever named, I don't have. It's really frustrating because I don't know why I don't have a whole heap of these files that the mod manager need to be put with.
Sorry to bother you, but I would be really grateful if someone could explain to me why the way my mac runs appears to be different to how the instructions expect it to.
Thanks very much.
I run FTL from Applications, and all the game data (just profile.sav and setting.ini - that's all there is) is in
Library/Application Support/FasterThanLight
Which was created automatically by the game.
I've tried running the mod manager according to the readme, and I put all the files in the FasterThanLight folder and ran it from there when all else failed. It just gives me errors and instructions to put things in the same folder as 'x' file: all the files ever named, I don't have. It's really frustrating because I don't know why I don't have a whole heap of these files that the mod manager need to be put with.
Sorry to bother you, but I would be really grateful if someone could explain to me why the way my mac runs appears to be different to how the instructions expect it to.
Thanks very much.
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- Posts: 1
- Joined: Mon Dec 24, 2012 10:58 am
Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
Hi there,
Recently got this game and found out there was a modding scene. Running windows 7 and while I can get your mod manager to run and identity the mods I'd like to install, I come to this error after it attempts to backup the two .dat files.

I've tried reordering the mods and am not really sure what the problem is. My steam installation and all of the associated games are on an external HD, which is J:, while C: is my primary and only internal drive. The D: drive is simply a partition with the usual HP backup/restore stuff, so I'm kind of confused by this error being spit out if it's attempting to look for files there for some reason.
Any help is appreciated!
Recently got this game and found out there was a modding scene. Running windows 7 and while I can get your mod manager to run and identity the mods I'd like to install, I come to this error after it attempts to backup the two .dat files.

I've tried reordering the mods and am not really sure what the problem is. My steam installation and all of the associated games are on an external HD, which is J:, while C: is my primary and only internal drive. The D: drive is simply a partition with the usual HP backup/restore stuff, so I'm kind of confused by this error being spit out if it's attempting to look for files there for some reason.
Any help is appreciated!
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- Posts: 15
- Joined: Mon Nov 26, 2012 10:01 pm
Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
If you run FTL through Steam then I'm not sure if this would work still, but you'll get better results if you put all the GMM files needed (_init_.py, ftldat.py, main.py, and modman.ini) into Library/Application Support/Steam/SteamApps/common/FTL Faster Than Light.Xartyr wrote:I run FTL on a mac, and I've scoured this whole topic (and the whole internet) to figure out how to install the mod manager.
I run FTL from Applications, and all the game data (just profile.sav and setting.ini - that's all there is) is in
Library/Application Support/FasterThanLight
Which was created automatically by the game.
I've tried running the mod manager according to the readme, and I put all the files in the FasterThanLight folder and ran it from there when all else failed. It just gives me errors and instructions to put things in the same folder as 'x' file: all the files ever named, I don't have. It's really frustrating because I don't know why I don't have a whole heap of these files that the mod manager need to be put with.
Sorry to bother you, but I would be really grateful if someone could explain to me why the way my mac runs appears to be different to how the instructions expect it to.
Thanks very much.
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- Posts: 24
- Joined: Wed Dec 12, 2012 8:13 pm
Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
Hey Guys,
Sorry about the delay with the video's, Christmas and all! I will get them posted as soon as I can.
Thanks!
Sorry about the delay with the video's, Christmas and all! I will get them posted as soon as I can.
Thanks!
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- Joined: Thu Dec 20, 2012 1:35 am
Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
Don't apologize! You're doing us all a great favour. It's very kind of you to make the video.Macspt wrote:Hey Guys,
Sorry about the delay with the video's, Christmas and all! I will get them posted as soon as I can.
Thanks!
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- Posts: 24
- Joined: Wed Dec 12, 2012 8:13 pm
Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
Hey Guys,
I am recording the video at a higher quality. I will post it as soon as possible. Thanks!
I am recording the video at a higher quality. I will post it as soon as possible. Thanks!

Last edited by Macspt on Wed Dec 26, 2012 10:39 pm, edited 1 time in total.
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- Joined: Wed Dec 26, 2012 8:20 pm
Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
Hey Grognak. There is a issue with the mod manager and Python 3.3 on Linux. First off. all print functions are called incorrectly, easy to fix. Also they changed how you use the from/import functions, for example:
should be:
also, on line 10 in main.py, it should be:
Then there is alot of other stuff to fix/change, I tried and fix it, but my Python is a bit rusty.
Code: Select all
from ConfigParser import SafeConfigParser
from Tkinter import *
Code: Select all
from configparser import SafeConfigParser
from tkinter import *
Code: Select all
import tkinter as msgbox
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- Joined: Mon Sep 17, 2012 11:42 pm
Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
The Mod Manager is a Python 2 program; it does not work with Python 3.
So, install Python 2, and run the Mod Manager using Python 2. Typically, on most Linux distributions, Python 2 can be installed alongside Python 3, since both versions are currently actively maintained.
So, install Python 2, and run the Mod Manager using Python 2. Typically, on most Linux distributions, Python 2 can be installed alongside Python 3, since both versions are currently actively maintained.
Forum janitor — If you spot spam, PM me the URL and/or the username of the spammer.
I have powers, moderator powers. I am not keen on using them, but will do so if needed.
I have powers, moderator powers. I am not keen on using them, but will do so if needed.
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Re: Grognak's Mod Manager v1.5 (Updated Dec 19 2012!)
Ahh, then you can ignore my post ^^boa13 wrote:The Mod Manager is a Python 2 program; it does not work with Python 3.
Tried running it through python2, but I guess I screwed my installation up some time ago. Anyway, thanks

Last edited by RealKleiner on Wed Dec 26, 2012 11:06 pm, edited 2 times in total.