Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
Well i don't know what Steam does differently tbh... Contents of the GMM download need to be unpacked where the FTL resources are. I have Win and OSX versions but not Steam so can't offer any advice.
I was only trying to help, you did say you can't even install it. And i didnt see those step by step instructions when i glanced around the forum so i copy/pasted from the readme hoping it would be that easy.
I'm not 100% sure Steam is to blame. On the one hand they sell DRM free games, but FTL isn't one of them apparently and that's weird since it's DRM-free everywhere else. But on the other hand most Steam users have no problems running the GMM or using mods. On PCs and Macs.
I was only trying to help, you did say you can't even install it. And i didnt see those step by step instructions when i glanced around the forum so i copy/pasted from the readme hoping it would be that easy.
I'm not 100% sure Steam is to blame. On the one hand they sell DRM free games, but FTL isn't one of them apparently and that's weird since it's DRM-free everywhere else. But on the other hand most Steam users have no problems running the GMM or using mods. On PCs and Macs.
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
i have a windows 7 running system laptop when i try to run the and install a mod it go's the process then when i start up ftl i get a white screen sometimes it changes black and then i have use task manager to shut it down anyone else having that problem i have re installed the game 10 times and im really mad
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
http://www.ftlgame.com/forum/viewtopic. ... 420#p28610spynik1 wrote:i have a windows 7 running system laptop when i try to run the and install a mod it go's the process then when i start up ftl i get a white screen sometimes it changes black and then i have use task manager to shut it down anyone else having that problem i have re installed the game 10 times and im really mad
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
grognak im going to be honest i know basically nothing about python
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
I was going to test out my new mod I made and when I loaded it the cmd box came up with the error
Unpack requires a string of augments &-
At least I think that's what it says it cuts off at the &.
If someone can please help me.
Unpack requires a string of augments &-
At least I think that's what it says it cuts off at the &.
If someone can please help me.
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
@spynik1: You don't have to. All you have to do is download it so you can run the main.py file.
@TurtleLuigi: Try the same thing I told spynik.

@TurtleLuigi: Try the same thing I told spynik.
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
Grognak, just so you know, the solution with manually running main.py etc hasn't worked for me. The error was different this time though. I posted this earlier (http://www.ftlgame.com/forum/viewtopic. ... 430#p28938) but it seems to have gotten a bit lost in the crowd.Grognak wrote:http://www.ftlgame.com/forum/viewtopic. ... 420#p28610spynik1 wrote:i have a windows 7 running system laptop when i try to run the and install a mod it go's the process then when i start up ftl i get a white screen sometimes it changes black and then i have use task manager to shut it down anyone else having that problem i have re installed the game 10 times and im really mad
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
tried it no succes exact same errorGrognak wrote:@spynik1: You don't have to. All you have to do is download it so you can run the main.py file.![]()
@TurtleLuigi: Try the same thing I told spynik.
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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
Hi,marchpumpkin wrote:Except in the STEAM version, there is no FTL_README.html fileUltraMantis wrote:It's all in the readme file.
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Mac OS X: in which FTL_README.html resides.
FTL Faster Than Light.app resides in ~/Applications/Games as do all Mac STEAM games.
Unzipping and putting all the src files in that same folder still doesn't work
Perhaps it's the "run main.py via python" that I cannot get to work. I open python via Terminal but trying to run main.py just pukes.
If anyone can handhold me through it, rather than just saying "RTFM" (which I did but still did not understand), I'd appreciate it.
I don't have steam, but am a mac user, and I'll try to help.
From what I know of Steam, it stores all your downloaded applications in it's own unique library folder, somewhere in "/Library/Application Support" however, you can change the location of your steam library on disk, did you do by any chance choose a custom location?
If so, then you might need to edit the main.py file to reflect your custom library location, which I can try and help with, but it might be easier to do via pm. Otherwise you can try setting up mod manager as though you don't have steam. I'll try and outline a basic setup to do that below, just please remember that I don't have steam, and I can't test this.
And fair warning, this post will be long, but it's really not that many steps, or that complicated.
First, you need to find out where the FTL "data.dat" file resides for the steam version, for my regular mac version, it's here:
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/Applications/FTL.app/Contents/Resources/data.dat
Second, you need to copy a handful of files into the parent directory of the folder data.dat is in, so in my case, that's into the following directory:
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/Applications/FTL.app/Contents
- ftldat.py
- main.py
- modman.ini
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/Grognaks Mod Manager v1.4.1/src/
lastly, to check if it works, open a terminal window and type: "python " (without the quotes.)
Please note the space after the word python, make sure you don't forget it. Then drag-and-drop the "main.py" file you copied above into the terminal window, you should wind up with something like:
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python /Applications/FTL.app/Contents/main.py
If you get this far, and you encounter an error about the settings file, open the main.py file with a text editor (even the default textedit will work) and search for the following:
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cfg.read("modman.ini")
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cfg.read(os.path.join(dir_root, "modman.ini"))
Alternately, another option is to make a "command" file, which is just a shortcut to launch terminal commands. You can do this fairly easy with two lines from a terminal:
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echo "cd [posix/path/to/contents/folder]; python main.py" > ~/gmm.command
chmod ug+x ~/gmm.command
For a breakdown of what these two lines do, the first creates a new file "gmm.command" in your user home directory (e.g. /users/yourusernamehere) and the file contains one single line:
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cd [posix/path/to/contents/folder]; python main.py
Anyway, sorry for the huge post, if anyone knows how to collapse blocks of a message (does the forum support spoiler tags or something?) let me know and I'll edit it so people don't have to scroll past everything in the future.
Cheers

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Re: Grognak's Mod Manager v1.4.1 (Updated Nov 9 2012!)
Thank you for the detailed help.
I hope that's the help that was needed.
The forum doesn't have the feature you mentioned, but i don't think anyone will complain about a lentghy post if it helps.

The forum doesn't have the feature you mentioned, but i don't think anyone will complain about a lentghy post if it helps.

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