
With cries of "Sic Semper Tyrannis", nearly a quarter of the United Empire's worlds have seceded to form their own nation. They call themselves the "Pilgrims". The Empire's legislature interpreted this secession as treason, and the overwhelming might of the loyalist fleet has fallen on the Pilgrims. Although the situation is militarily hopeless, your family and friends have all joined the resistance - and so you shall.
Sonata is a total conversion mod for FTL based on the storyline of Endless Space by Amplitude Studios, with heavy modifications. It aims to create a gritty, realishtic, and morally ambiguous story on the FTL engine where politics, motivations, and the nature of humanity itself affect your journey.
ModDB Page
Features:
All-new soundtrack
All-new backgrounds
All-new story and events
All-new UI
Custom player ships (5), plus new ways to play with the rest
Custom enemies (10)
All-new weapons, graphics, projectiles, and explosions
New sound effects
And more!
Sonata 7a released!
Download from ModDB
Code: Select all
7a		  
		  - Added SOPHON_A: "Verne" (by DCChuckles)
		  - Remixed the weapons load of unimplemented ships (have fun)
		  - Added UE Frigate enemy
		  - Added custom UE weapon sprites (all 16)
		  - Added custom Sower/Sophon weapon sprites (some)
		  - Added custom projectiles for all current weapons
		  - Several new sound effects		  
		  - Added 8 new music tracks
		  - Tweaked Ranger mount points
		  - Shrank mini ship icons to avoid overlapping border
		  - Added several new drones & ion weapons
		  - Added spiteful_crow's new UE Frigate sprite (currently unused)
		  - Removed some lower-quality backgrounds and added replacements
		  - Reshuffled sound tracks
		  - Changed Engi/Mantis references to Automaton/Hissho		  
		  - Event edits
		  - Tweaks & balances
7
		  - Added Sonata drones
		  - Added EFP projectile
		  - Added custom backgrounds
		  - Added custom musics
		  - Added new events
		  - Finishing touches on UI
		  - Sower/Sophon sprite recolor
		  - Custom Human/Sophon/Sower crew weapons
		  - Updated in-game and readme credits
		  - Polished weapon/projectile placement
		  - Added Sower Surveyor & pirate skin
		  - Added Sower Builder & pirate skin
		  - Added UE Gunship & pirate skin
		  - Gibs for everything
		  - Added Slugger 1/2/3/4 custom weapon image
		  - Added Missile 1/2/3/4 custom projectiles
		  - Customized "Last Stand"
		  - Test/balance
6a
          - Fixed text encoding issues
          - Filled inner transparencies in /map button .pngs preventing them from showing up as black boxes
		  - Converted /storeUI
		  - Converted /upgradeUI
          - Fixed manning defect in UE Frigate engine room
		  - Fixed size/locked tile in Sower medbay
          - Correct graphical glitch in UE Destroyer weapons room
          - Correct global weapon title positioning (planned)
6
	UI overhaul:
		- /combatUI
		- /customizeUI
		- /generalUI (exit button)
		- /map (buttons, boxes, overlay, destination icons)
		- /numbers
		- /optionsUI
		- /statusUI (buttons)
		- /tutorial/button_continue
		- /upgradeUI (buttons, half of the overlays, half of /equipment, all of /equipment/tabButtons)
		- graphics in /img
	Weapon balancing (Sower)
	New weapon sounds (public domain/royalty free)
	Converted "Scrap" to "Dust" as far as possible
	Fixed rebel_long weapon mounts
	Re-added Sower sector events (crash fixed)
	Reshuffled sector mix
5b
	Re-added transparency to hangar graphic
5a
	Reworked ship interior room graphics
	Reworked crew placement
	Fixed nerfed medbay in UES Ranger
5
	New hangar background
	Reworked weapon prices and rarities
	Removed vanilla weapons from random spawn
	Added rebel_long sprite and pirate variant
	Removed last of vanilla references to rebels/federation/rock/zoltan
	Added new tooltips
	Reworked weapon description box for readability
	Several small tweaks and bug fixes
4
	Added layout/floor for UE destroyer; fine tuned
	Added image/layout/floor for Sower ship 1
	Added hit animation for Sower Cannon 4 (from Obsidian Cruiser)
	(Bug fixes)
3b
	Gave kestrel_2 kestrel_1's layout/floor
	Altered kestrel 1/2 layout so that thrusters are no longer visible
	Set new weapon images/projectiles to the closest vanilla equivalent
	Tweaked a few weapon values
	Fixed an error in the UE Driver animations
3a
	Updated Main Menu graphic
	Created this document
3
	Kestrel 1 finished
	Kestrel 2 graphic
	Changed Kestrel shield color
	UE, Sower, Sophon weapon stats added
	New weapons added to enemy ships based on race
	New Main Menu BG courtesy of A9 (Jeremy)
	Gauss 1 projectile created, added
	UE Gause 1, Driver 1 graphics created, animations complete
	Sower Cannon 1 graphics created, animations complete
	~75% of events files modified with altered text, new stories, lore, etc
	All references changed Rocks->Sower, Zoltan->Sophon changed in context
	Mod added to Git repo
	All material from diversityMod removed
	Mod released on FTL forum
Download
Grognak's Mod Manager is required.
Download from moddb
Try this link if the above link does not ork
Current Development Version:
https://github.com/mja2637/Sonata/archive/master.zip
Gameplay videos (historic versions)
Defeat
Victory?
BrenTenkage: Sunlight Sonata
GingerDragon: United Empire Destroyer
GingerDragon: Sower Cruiser
GingerDragon: Federation/Engi
Feedback, bug reports, ideas, recommendations, etc. are all welcome whether in public or private. If my email is not visible on this forum, it is matthew.j.alioto@gmail.com.



 Fixed that for you.
 Fixed that for you.

