[Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Discuss and distribute tools and methods for modding. Moderator - Grognak
Didero
Posts: 14
Joined: Fri Sep 21, 2012 12:26 pm

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby Didero » Thu Oct 11, 2012 8:08 am

DarkKenji wrote:Yeah I noticed mod manager loses a few kb too, but it works fine.

This is the error,
http://imageshack.us/a/img254/5411/32946988.png

Seems like some XML got messed up in the repacking, which shouldn't happen.
What version of Java do you have installed?
Could you upload the repacked data.dat somewhere and PM me the link? I'd like to compare the file to the original and a data.dat I repacked myself. Thanks

Soulgazer wrote:How do you start this? All I see is a readme and a .jar file.

If you've got Java installed, you should be able to just double-click on the .jar file, and FTL UnPacker should open. .jar is a compiled Java program.
Nezied
Posts: 5
Joined: Wed Oct 31, 2012 8:25 am

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby Nezied » Wed Oct 31, 2012 8:43 pm

as of today this problem still seem to persist...

Newest version of the game off Steam, 3 day old windows isntallation with up-to-date Java installed.. after repacking, same Runtime error.

I really like the simplicity of this tool, so would be nice if it could get up and running again.
Heniowski
Posts: 1
Joined: Tue Nov 13, 2012 1:58 pm

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby Heniowski » Tue Nov 13, 2012 2:09 pm

Maybe i am stupid, but... how do i install/open it? It says nothing about it in readme. I downloaded the unpacker, unpacked it to desktop and there is a bunch of .class files. I have the ftldat or however that's called but i still don't know what to do. Please help
lasagnecat
Posts: 1
Joined: Sun Mar 03, 2013 12:08 pm

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby lasagnecat » Sun Mar 03, 2013 12:13 pm

Me and my brother have both tried to mod ftl using this tool, I with a custom built desktop and he with a prebuilt Toshiba laptop. his worked fine, however mine comes up with the error cannot find file path specified. i have tried putting it in numerous locations and it just doesn't work. any suggestions gratefully recieved (java.io.EOFExeption)
User avatar
kartoFlane
Posts: 1488
Joined: Mon Jan 14, 2013 10:20 pm

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby kartoFlane » Sun Mar 03, 2013 12:24 pm

Despite this topic being quite old, and author probably not bothering anymore...
If you have Windows 64-bit on your desktop computer, it is possible that the program is somehow unable to reach the paths.

In the meantime, I'd recommend using ftldat via command line, or KuroSaru's Dat Manager, if you crave a graphical interface.
Superluminal2 - a ship editor for FTL
CoSm1c gAm3r
Posts: 4
Joined: Mon Aug 05, 2013 5:12 pm

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby CoSm1c gAm3r » Mon Aug 05, 2013 6:15 pm

It is not working. I am trying to unpack data.dat file but this program gives error (acces denied) or other errors when I try to unpack it to disc or folder.
I dont know maybe I dont need that programs All I want to do is to edit weapons stats/ prices ect. I found it in that data.dat file. I edited it but game crashes. I found out that I can only replace letters but cannot add or subtract any number or letter. For example when I want to edit 100 to 70 i must add space before 70 so game then dont crash. Les important is that I wanted to change description but I cant. If I add even 1 letter then game crash on start. How to bypass that ?
UltraMantis
Posts: 2141
Joined: Thu Sep 20, 2012 3:17 pm

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby UltraMantis » Tue Aug 06, 2013 12:57 am

TRy the dat manager by kurosaru, the link is above your post.
Report spam using the handy Report Button Mod.
CoSm1c gAm3r
Posts: 4
Joined: Mon Aug 05, 2013 5:12 pm

Re: [Modding] FTL UnPacker 1.0.1 - .dat un- and repacker GUI

Postby CoSm1c gAm3r » Tue Aug 06, 2013 11:06 am

Yes I tried it and it is problematic too. Packing there is weird. Game crash. When I edit some xml then this program cannot put it back in correct place thats why game crash. Weird that nobody can make normal program that do things as they should be done. So there is no option to edit data without unpacking it to xml? Hmm then I cannot edit and put back to game those edited files. I tested 3 programs from this forum. That with command line I just didnt use because I dont like command line management so I dont know if that would work.