Slug Cruiser's ship achievements questions

General discussion about the game.
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numskully
Posts: 2
Joined: Thu Sep 27, 2012 7:25 am

Slug Cruiser's ship achievements questions

Post by numskully »

"We're in position! - While using the Slug Cruiser, have vision of every room of the enemy ship without functioning sensors."
Does this mean I have to teleport slugs to the enemy ship? If so, can I kill off all the enemy's aliens then teleport more slugs over?

"Disintegration Ray - While using the Slug Cruiser, kill 3 enemy crew members with one shot from the Anti-Bio Beam."
What is the best way of achieving this?

Thanks for any info!
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Kieve
Posts: 944
Joined: Tue Sep 18, 2012 2:21 pm

Re: Slug Cruiser's ship achievements questions

Post by Kieve »

numskully wrote:"We're in position! - While using the Slug Cruiser, have vision of every room of the enemy ship without functioning sensors."
Does this mean I have to teleport slugs to the enemy ship? If so, can I kill off all the enemy's aliens then teleport more slugs over?
I think once combat ends, teleportation is a one-way trip (back to your ship). The best way to get this, I think, is to simply attack a small craft like the slug scout-fighter (can't recall "proper" name of it, the tiny one with the O2 and Engines in blocked-off compartments). Have one slug in shields, one in weapons, and the whole ship should be revealed, thus netting you the achievement.
"Disintegration Ray - While using the Slug Cruiser, kill 3 enemy crew members with one shot from the Anti-Bio Beam."
What is the best way of achieving this?

Thanks for any info!
The way I managed it was to break the medbay and weapons system on a rebel "Long" fighter, with hull-breach. Had two crewers patching up the medbay, one fixing weapons, and all of 'em in a line ready for slaughter. Softened them up with a fire-beam first, for good measure though.
numskully
Posts: 2
Joined: Thu Sep 27, 2012 7:25 am

Re: Slug Cruiser's ship achievements questions

Post by numskully »

Thank you Kieve! Great info.
chem
Posts: 1
Joined: Sat Sep 29, 2012 9:54 pm

Re: Slug Cruiser's ship achievements questions

Post by chem »

Kieve wrote:
numskully wrote:"We're in position! - While using the Slug Cruiser, have vision of every room of the enemy ship without functioning sensors."
Does this mean I have to teleport slugs to the enemy ship? If so, can I kill off all the enemy's aliens then teleport more slugs over?
I think once combat ends, teleportation is a one-way trip (back to your ship). The best way to get this, I think, is to simply attack a small craft like the slug scout-fighter (can't recall "proper" name of it, the tiny one with the O2 and Engines in blocked-off compartments). Have one slug in shields, one in weapons, and the whole ship should be revealed, thus netting you the achievement.
This achievement is killing me. How do the vision rules work? And does it have to be simultaneous reveal? I can never reveal more than 1 room at a time when shooting at a ship.
Drasha
Posts: 83
Joined: Fri Sep 21, 2012 7:08 am

Re: Slug Cruiser's ship achievements questions

Post by Drasha »

slugs can see the room they are in and the room next to them. You can get this easily by teleporting 2 slugs into a small ai ship with doors though if you don't have level 3 teleport they will die after getting the achievement.
send me a message with a link if you see spam and I will take care of it.
erniemist
Posts: 1
Joined: Sun Feb 16, 2014 7:22 pm

Re: Slug Cruiser's ship achievements questions

Post by erniemist »

An easy but cruel way to get the disintegration beam achievement is to teleport some of your crew on to the enemy ship and then fry all of them, this is how I got it.
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