No Sound- Windows 10 Epic Game Store Version 1.6.12

Discuss problems related to FTL here. If you are having a problem or experiencing a bug PLEASE READ THE "MUST READ" POST.
ars2758
Posts: 2
Joined: Thu Dec 26, 2019 11:03 pm

No Sound- Windows 10 Epic Game Store Version 1.6.12

Postby ars2758 » Thu Dec 26, 2019 11:06 pm

Hey All,

Was psyched to play this game for the first time but can't get the sound working. Looks like BASS library issue? Any help is appreciated.

Version: 1.6.12
Loading settings
Starting up
Loading text
Initializing Video
Video: 1280x720, fullscreen
Video Initialized
Renderer: OpenGL version 4.6 (GL_VERSION: 4.6.0 NVIDIA 441.66)
Creating FBO...
Starting audio library...
BASS_Init: Failed to init BASS Library!
BAS_INIT: 3
Resource Preload: 4.376
Initializing animations...
Animations Initialized!
Loading Ship Blueprints....
Blueprints Loaded!
Initializing Sound Data....
Generating world...
Loading achievements...
Loading score file...
Running Game!

Thanks,

Tony
ars2758
Posts: 2
Joined: Thu Dec 26, 2019 11:03 pm

Re: No Sound- Windows 10 Epic Game Store Version 1.6.12

Postby ars2758 » Fri Dec 27, 2019 1:51 pm

I wanted to provide closure, troubleshooting revealed that is was my Windows audio output settings. I was using 32bit 384kHz audio which appears to be incompatible with the game. Switching to 16bit 44kHz resolved the issue.

Happy New Year,

Tony
jong21
Posts: 1
Joined: Tue Jan 21, 2020 10:43 am

Re: No Sound- Windows 10 Epic Game Store Version 1.6.12

Postby jong21 » Tue Jan 21, 2020 10:45 am

ars2758 wrote:Hey All,

Was psyched to play this game for the first time but can't get the sound working. Looks like BASS library issue? Any help is appreciated.

Version: 1.6.12
Loading settings
Starting up
Loading text
Initializing Video
Video: 1280x720, fullscreen
Video Initialized
Renderer: OpenGL version 4.6 (GL_VERSION: 4.6.0 NVIDIA 441.66)
Creating FBO...
Starting audio library...
BASS_Init: Failed to init BASS Library!
ACMarket 4.1.7
BAS_INIT: 3
Resource Preload: 4.376
Initializing animations...
Animations Initialized!
Loading Ship Blueprints....
Blueprints Loaded!
Initializing Sound Data....
Generating world...
Loading achievements...
Loading score file...
Running Game!

Thanks,

Tony


ars2758 wrote:I wanted to provide closure, troubleshooting revealed that is was my Windows audio output settings. I was using 32bit 384kHz audio which appears to be incompatible with the game. Switching to 16bit 44kHz resolved the issue.

Happy New Year,

Tony


Thanks for the update. was facing the same issue