Yup, I just figured that out and now everything runs smoothly !
Sorry for bothering you and thanks for both the reply and your amazing work
sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
- Alcofribius
- Posts: 2
- Joined: Sun Aug 05, 2018 4:27 pm
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- Posts: 3
- Joined: Thu Aug 16, 2018 11:56 am
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Hello, I get this error when I try to patch CR with AWM Ship Roulette. If I uncheck AWM Ship Roulette, then the patch goes through. Any ideas? The game is practically unplayable for me without my AWM Roulette!
- slowriderxcorps
- Posts: 467
- Joined: Thu Apr 25, 2013 8:42 am
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Okay, that's troubling... that Mod Order seems to be okay but the Failsafe is getting set off anyways... I'll investigate in the morning, but can you confirm that your Slipstream backups aren't messed with? (repatch the game with no mods selected at all, and if it still appears modded, then you need to refresh your backups by reinstalling the game vanilla and deleting your backups).
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- Posts: 3
- Joined: Thu Aug 16, 2018 11:56 am
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Yup, backups seem fine as I repatch with no mods and it goes back to vanilla. For now, I've been playing Insurrection for my AWM Roulette but would really like to play CR again for the new weapons & making basic lasers at blank beacons
- slowriderxcorps
- Posts: 467
- Joined: Thu Apr 25, 2013 8:42 am
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
I think I've managed to fix that out, and hopefully not broken any other part of the Failsafe system alongside it.
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- Posts: 3
- Joined: Thu Aug 16, 2018 11:56 am
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
IT works now, thanks a bunch! Been playing Insurrection for so long, forgot how many new fun weapons/events CR had. Here's my favorite EZ-mode OP start for CR
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- Posts: 19
- Joined: Fri Feb 24, 2017 7:57 pm
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
I seem to be having a bug with the latest update to 1.6.8. The loading screen is a bit glitched.
I've already passed through the new language selection prompt.
EDIT: Alright, this isn't just a bug with sMPK, it seems to happen with most that have a custom loading screen. Arsenal+ for example.
I've already passed through the new language selection prompt.
EDIT: Alright, this isn't just a bug with sMPK, it seems to happen with most that have a custom loading screen. Arsenal+ for example.
- slowriderxcorps
- Posts: 467
- Joined: Thu Apr 25, 2013 8:42 am
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
This update seemed to have caught absolutely everyone off-guard, so yeah, expect at the very least to have graphical weirdness while I'm trying to figure out what else might be broken.
And before anyone asks: no, I won't be adapting the mod to account for the other languages. There's far too much stuff to translate for one person who can't really translate in the first place, and there's basically no good payoff for all the effort.
If anyone spots more things that glitch out from this update, let me know and I'll get to gradually ironing them all out.
And before anyone asks: no, I won't be adapting the mod to account for the other languages. There's far too much stuff to translate for one person who can't really translate in the first place, and there's basically no good payoff for all the effort.
If anyone spots more things that glitch out from this update, let me know and I'll get to gradually ironing them all out.
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- Posts: 1
- Joined: Tue Oct 16, 2018 8:56 am
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
hi just upgraded from CE to SM/CR, im unable to upgrade any basic weapons with any tool kits, once i get to an empty sector and i try to use the tool kit, (upgrade your weapons), no choices come up (except return) and it ends up being a wasted turn. i checked parts of the code, and im having trouble trying to see what it could be.
running CR/ with AWM/ and AWM roulette (tested with captains remix ships and no difference, currently reading your code, but having trouble finding the issue. [not able to detect toolkit in inventory and trigger event?]
running CR/ with AWM/ and AWM roulette (tested with captains remix ships and no difference, currently reading your code, but having trouble finding the issue. [not able to detect toolkit in inventory and trigger event?]
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- Posts: 5
- Joined: Sun Aug 30, 2015 10:11 pm
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Anyone know why I keep getting this error? You can see the load order I've used for my mod-list, any help would be greatly appreciated, thanks in advance.