This will work with Advanced Edition, and with overhaul mods: Arsenal+, Captain's Edition, sM Polish Kit, Captain's Remix, and Insurrection.
Three levels of ship power are available: weak, normal and strong ships.
The autoships switch will allow to generate unmanned ships with some probability.
The color shields switch replaces standard shields with multi-colored ones.
Check the RUS box on if you plan to play the Russian version of Arsenal or vanilla (lol).
Click on the unicorn to switch to Full Random mode, in which all the differences between ship classes are erased.
Checkbox Up folder tells the output file to appear in the folder above. You can copy the generator folder to your mods folder and generate a set of ships right there in it.
Checkboxes Forced medbay/clonbay/sensors/doors give you free systems if not enough money to generate them.
After selecting the desired settings, click the Generate button. The program status will change to generating... Wait for done status (it will not happen instantly). In the folder with the program appears FTL-RandShip.ftl file with a new set of ships.
More settings and detailed instructions can be found in the file FTL-source\data\0.help_for_using.txt
KBA3u for this tool
mr_easy_money for help with code and translation into English
rannl for hull images
splette and MantisManMike for highres shields images
DOWNLOAD: https://drive.google.com/open?id=1m12Ny ... e3hojs5xCX
Code: Select all
- Fixed freezing when creating the output file
- Fixed freezing when it was impossible to choose the right weapons
- Clear fonts and new program icon
- Percentage status view
- Added hexagonal color shields by MantisManMike
- Fixed some missed doors
- Add Forced medbay/clonbay/sensors/doors checkboxes
- Fixed some bugs
- Some balance tweak
- Added Up folder checkbox
- Added "X" to checkboxes to help colorblinders
- The same augments can no longer appear on the same ship
Screenshots of some possible ships: