Can you try updating your Java please?
I know it sounds silly but sometimes there's a function that gets changed or something that get's called on differently with older versions -w-
Hurray! Another multiplayer clone project. :)
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Re: Hurray! Another multiplayer clone project. :)
sorry, it is on my school laptop i have these problems...SirToxic wrote:windows 10 64-bitkcd.Spektor wrote:What OS are you running it on?
intel pentium g3258
amd hd 6950
8gb ram
laptop specs:
Windows 7
Intel celeron N2940
4gb ram
I have now updated Java, so we will see how it works!
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Re: Hurray! Another multiplayer clone project. :)
Nice screenshot I made some time before the cruiser was destroyed 



Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
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- Posts: 51
- Joined: Sun Mar 13, 2016 3:09 am
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- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
I've recently encountered a very interesting unexpected feature outcome.
See, when a ship is destroyed there's a chance that some of his systems will be dropped.
But, some systems aren't supposed to be dropped - like shop systems.
So I thought, instead of just skipping them and dropping nothing,
I will instead drop a debris piece that will contain scrap value equal to half of the shops stock at that moment.
Well I got this rare event today:)
What I didn't expect was for that piece of debris to contain over 18k scrap
Now that was funny.
And just as I bought and somewhat equipped my new cruiser.
Sadly on the way to my base - my cruiser got blown up by lvl 15 pirate event
But luckily I managed to jettisson the 15k scrap that I had left after fully upgrading everything on my ship.
And I know the coordinates to that sector:)
Anyone up for a quest to recover the riches?
Edit:
Nevermind - I ahve already recovered the loot
But now you can try and find my base and take it from me
I'll give you a hint - my base is around 150 sectors away from spawn.
See, when a ship is destroyed there's a chance that some of his systems will be dropped.
But, some systems aren't supposed to be dropped - like shop systems.
So I thought, instead of just skipping them and dropping nothing,
I will instead drop a debris piece that will contain scrap value equal to half of the shops stock at that moment.
Well I got this rare event today:)
What I didn't expect was for that piece of debris to contain over 18k scrap

Now that was funny.
And just as I bought and somewhat equipped my new cruiser.
Sadly on the way to my base - my cruiser got blown up by lvl 15 pirate event

But luckily I managed to jettisson the 15k scrap that I had left after fully upgrading everything on my ship.
And I know the coordinates to that sector:)
Anyone up for a quest to recover the riches?
Edit:
Nevermind - I ahve already recovered the loot

But now you can try and find my base and take it from me

I'll give you a hint - my base is around 150 sectors away from spawn.
Last edited by kcd.Spektor on Tue May 17, 2016 8:33 pm, edited 2 times in total.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Srul
- Posts: 209
- Joined: Wed Feb 17, 2016 7:32 pm
Re: Hurray! Another multiplayer clone project. :)
My Sans is betterEmpressLexi wrote:

Don't think sokcd.Spektor wrote: Anyone up for a quest to recover the riches?
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- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Latest update:
Version a0.4.3 is out
Change-log:
1. Hopefully the crash bug is fixed(needs testing)
2. In piloting system interface you can now cycle tabs with tab key
3. Jackpot removed, The selling bug should be fixed now.
But if there's still something wron with selling - trader will just tell you that he can't buy it, and give some info about the transaction.
If you ever see that special message - please post it here.
4. Shop drop treasure fixed - if a shop system is dropped now it will be fixed 500 scrap
5. Fixed credits a bit
6. You can now hold shift when charging or decharging systems to do a full charge discharge
7. Shops should now contain Battle ships and ships with preinstalled systems.(was suspposed to be there last time, but I forgot to include some files
)
8. Fixed some minor bugs.
No server wipe needed. But make sure that all new files are used(models files, worldgen files, config.cfg).
I would suggest to just use the new server folder but copy the database folder to it from the old one.
Version a0.4.3 is out
Change-log:
1. Hopefully the crash bug is fixed(needs testing)
2. In piloting system interface you can now cycle tabs with tab key
3. Jackpot removed, The selling bug should be fixed now.
But if there's still something wron with selling - trader will just tell you that he can't buy it, and give some info about the transaction.
If you ever see that special message - please post it here.
4. Shop drop treasure fixed - if a shop system is dropped now it will be fixed 500 scrap
5. Fixed credits a bit
6. You can now hold shift when charging or decharging systems to do a full charge discharge
7. Shops should now contain Battle ships and ships with preinstalled systems.(was suspposed to be there last time, but I forgot to include some files

8. Fixed some minor bugs.
No server wipe needed. But make sure that all new files are used(models files, worldgen files, config.cfg).
I would suggest to just use the new server folder but copy the database folder to it from the old one.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Srul
- Posts: 209
- Joined: Wed Feb 17, 2016 7:32 pm
Re: Hurray! Another multiplayer clone project. :)
We have too many a0.4.n coming out, why don't you work on 0.5.0?kcd.Spektor wrote:Latest update:
Version a0.4.3 is out
EDIT : Post 989!!!
Last edited by Srul on Wed May 18, 2016 4:45 pm, edited 2 times in total.
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- Posts: 586
- Joined: Thu Nov 26, 2015 8:21 am
Re: Hurray! Another multiplayer clone project. :)
Cuz I want to fix the bugs in the 0.4 first.Srul wrote:We have too many a0.4.n coming out, why don't you work on 0.5.0?kcd.Spektor wrote:Latest update:
Version a0.4.3 is out
Then I can work on the new stuff.
Tachyon:
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
TODO list, news and alpha server parameters, download link
TUTORIALS: Ship models, Gen Ships, Sfx Projectiles Systems, Events
- Srul
- Posts: 209
- Joined: Wed Feb 17, 2016 7:32 pm
Re: Hurray! Another multiplayer clone project. :)
We missed post 990!
Screw this, we won't get post 991, we'll get post 989 instead.
Screw this, we won't get post 991, we'll get post 989 instead.