More..of everything.
And more control and infuluence on some events. The randomness is just TOO much. Maybe increasing the number of items offered on trade station would help.
Also, being able to choose which crewmemebrs to send on away mission. It's irritating to loose your cherished weapons officer, then you normally wouldn't send away.
Does crew skill even influence those events? I know if you have a crew member of a specific race you can get another option - but does skill come into play.
If my crew has good close combat fighting skills, shouldn't that inrease their chances to fend off the spider/aliens in random events?
If they have good engineering skills, shouldn't that increase their chances to put out fires and repair damage while on away missions?
Why no Chief Medical officer position? He would maybe give the crew a slow heal over time even outside of medbay ( 1 HP every 3 seconds)...or increase heling speed in medbay. Or maybe a 25% chance to stabilise a dying crewmember (when a crewmemebr drops dead, he pops up back in the medbay with 1 health)
It's a good game, but there's much room for improvement.
Decent game.. How to improve it?
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- Posts: 21
- Joined: Wed Sep 19, 2012 9:02 am
Decent game.. How to improve it?
Last edited by TrashMan on Wed Sep 19, 2012 9:20 am, edited 1 time in total.
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- Posts: 2
- Joined: Wed Sep 19, 2012 9:09 am
Re: Decent game.. How to improve it?
There's an augmentation that provides slow regeneration outside of the med bay, the engi A ship starts with it.
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- Posts: 6
- Joined: Tue Sep 18, 2012 10:28 am
Re: Decent game.. How to improve it?
Choosing which crew member to send on away missions - YES
Success chance depending on crewman skills, not only race, and dice - YES
Medical officer - YES
Less randomness - maybe
Meeting enemy with 3 weapons and drone on 1st map, 2 weapons no drone, on 4th - harsh but interesting.
Success chance depending on crewman skills, not only race, and dice - YES
Medical officer - YES
Less randomness - maybe
Meeting enemy with 3 weapons and drone on 1st map, 2 weapons no drone, on 4th - harsh but interesting.
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- Posts: 30
- Joined: Sun Sep 16, 2012 6:55 pm
Re: Decent game.. How to improve it?
Honestly, there are tons of things that could be different, but the devs need to be careful not to enter feature creep mode. Fixing what is wrong at the moment should have priority, even though most things are pretty fine.
Randomness can be a bit harsh, I agree, but leads to absolutely hilarious situations
Randomness can be a bit harsh, I agree, but leads to absolutely hilarious situations

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