Mission_Reclaim
- This mission has a chance to pop for every island (it's put into the Mission_High pool)
- All buildings start unpopulated (damaging unpopulated buildings does not affect the power grid)
- Each turn, two buildings will repopulate (damaging them affects your power grid)
Mission_Evacuate
- This mission has a chance to pop for every island (it's put into the Mission_High pool)
- Each turn, two buildings will evacuate (unpopulted buildings do not affect the power grid)
Mission_Flag
- This mission has a chance to pop for every island (it goes into the Mission_High pool)
- Retrieve the supplies with a mech and bring that mech to the pickup point
- The turn limit is 7 (after some play testing)
- TODO: add CEO flavor text.
Download
1.2.0 - https://drive.google.com/open?id=1lucrhjvhDNOH8NsS4arssPEcuG9LuMPz
- Added Mission_Flag.
- Fixed a bug in determining objectives in Mission_Evacuate.
- Added Mission_Evacuate.
- Added Mission_Reclaim.
Installation
1. Install the mod loader: http://subsetgames.com/forum/viewtopic.php?f=26&t=32833&p=115876
2. Unpack the archive to your mods directory:(<steam>\steamapps\common\Into the Breach\mods)