I was working off of the starting scrap advantage mod that comes along with SMM, and here's the entirety of events.xml.append, thank you so much for your time!
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<event name="START_GAME">
<text>The data you carry is vital to the remaining Federation fleet. You'll need supplies for the journey, so make sure to explore each sector before moving on to the next. But get to the exit before the pursuing Rebel fleet can catch up!</text>
</event>
<event name="START_BEACON">
<text>Welcome to a new sector! Get to the exit beacon and jump to the next sector before the pursuing Rebels catch you!</text>
<choice hidden="true">
<text>Continue...</text>
</choice>
<choice hidden="true">
<text>Investigate this strange energy signature near the beacon.</text>
<event>
<text>You find a peculiar ship in the distance. Before you can take stock of its unique features, it powers up its weapons and attacks!</text>
<shipload>"VICTOR_SCOUT" hostile="true"</shipload>
</event>
</choice>
</event>
<ship name="VICTOR_SCOUT" auto_blueprint="VICTOR_SCOUT">
<surrender chance="0.2" min="2" max="4">
<text>From the comms, you hear a message from the other ship; "Enemy ship scanned. The Victors have been informed of this turn of events." They don't appear to be interested in ceasing their assault.</text>
<choice hidden="true">
<text>Continue...</text>
</choice>
</surrender>
<deadCrew>
<text>After fighting off mindless people, you are free to look around the ship.</text>
<choice hidden="true">
<text>Look through their weapons systems.</text>
<event>
<text>You find a unique weapon still intact, designed to destroy systems but little else. You should probably get moving before the Rebels find you here.</text>
<weapon>VICTOR_LASER_1</weapon>
</event>
</choice>
<choice hidden="true">
<text>Search their computers for any information on what these people are.</text>
<event>
<text>The language used for the computers is different from any you have seen before. You do find a pattern indicating that this ship has been scanning this sector, and you collect the data. Better hurry before the Rebels catch up!"</text>
<reveal_map />
</event>
</choice>
</deadCrew>
<destroyed>
<text>The strange ship flies apart before your weapons. You scrap what you can and press forward.</text>
<autoReward level="HIGH">standard</autoReward>
</destroyed>
</ship>