Hello all. Thanks for making Into the Breach a great game. I'm enjoying it a lot.
I think the Combat Speed slider should affect the speed of attacks, projectiles and unit movements (charging forwards, time pods across the landscape, tidal waves...) and even the small speech bubbles that pop up from time to time; everything except maybe the sprite idle animations. It would be easier to see what's going on, specially for new people to the game, than only changing the pause duration between unit turns. For example, at the slowest speed, everything should play out in slow motion, and moving the slider to the right should be as it is currently in the game.
[Suggestion] Combat Speed effect.
- Finer
- Posts: 1
- Joined: Sun Mar 25, 2018 12:37 pm
- 4n4rch1st
- Posts: 118
- Joined: Tue Jan 02, 2018 9:50 am
Re: [Suggestion] Combat Speed effect.
I second this.
Being someone who plays on the fastest speed, this would really help. Although maybe not the text popups. Many a time I almost failed an objective because I forgot it, but managed it anyway because of the reminder. Of course, it probably isn't that simple, but we can still hope.
Being someone who plays on the fastest speed, this would really help. Although maybe not the text popups. Many a time I almost failed an objective because I forgot it, but managed it anyway because of the reminder. Of course, it probably isn't that simple, but we can still hope.
Well done war hero and or olympian. We are satisfied by your contribution to The Rebellio- BZZZZT Hey! That's the clone bay, not a bathroom.
Fact: Now with 110% more snarkyness!
Fact: Now with 110% more snarkyness!
- isla
- Posts: 350
- Joined: Mon Mar 16, 2015 11:22 pm
Re: [Suggestion] Combat Speed effect.
I've added a note about this to our player-suggested improvements list.
Isla S. - Email me for tech support, general questions, etc.