Ridiculous suggestions just for fun!
Posted: Thu Dec 20, 2012 7:24 pm
1. Flagship phase 4
"The flagship breaks apart, revealing an auto-scout! We all knew they were behind everything!"
Autoscout with 4 burst laser 2's, 5 shield bubbles and max evasion. Also, anti-personnel and system repair drones. Have fun!
2. Raid Bombs - Instantly kill any Mantis in the room they detonate in.
3. Nebula Smuggler Contraband
"With the crew dead you find the pirates were smuggling some of the highest-grade illegal botanical goods the galaxy has to offer."
1. Take them and sell them at the next station
2. Best not touch them.
1. Your crew can't help themselves. Everyone has a good time and by the time they sober up, the Rebel Fleet has moved closer! / Your crew can't help themselves. Your pilot, while high, picks a beacon at random and you end up in front of a sun! Talk about getting baked... / You sell them off and make a good payload of scrap! . . . You stop to wonder what your superiors would think of your actions before continuing on.
"The flagship breaks apart, revealing an auto-scout! We all knew they were behind everything!"
Autoscout with 4 burst laser 2's, 5 shield bubbles and max evasion. Also, anti-personnel and system repair drones. Have fun!
2. Raid Bombs - Instantly kill any Mantis in the room they detonate in.
3. Nebula Smuggler Contraband
"With the crew dead you find the pirates were smuggling some of the highest-grade illegal botanical goods the galaxy has to offer."
1. Take them and sell them at the next station
2. Best not touch them.
1. Your crew can't help themselves. Everyone has a good time and by the time they sober up, the Rebel Fleet has moved closer! / Your crew can't help themselves. Your pilot, while high, picks a beacon at random and you end up in front of a sun! Talk about getting baked... / You sell them off and make a good payload of scrap! . . . You stop to wonder what your superiors would think of your actions before continuing on.