Small Stealth Suggestion
Posted: Fri Aug 17, 2012 11:39 pm
As anyone who's used stealth knows, it's pretty tedious/boring to wait in a sector for your stealth to cooldown so it's usable in the next area. Likewise it's equally infuriating when you forget about it, hop to the next area, and then take needless damage.
Could it just operate the same way the FTL drive does? As in, when the FTL drive becomes automatically full, so does Stealth cooldown automatically. I understand not wanting stealth to always automatically cooldown after combat (such as in Asteroid fields, or the risk of waiting for a Solar Flare to let your stealth cooldown), but having it never cooldown automatically just leads to either unnecessary downtime or gimping yourself to save a dozen seconds or so in the myriad of empty/nonthreatening nodes.
Stealth is the most notable, but the same thing applies to anything with a cooldown (such as Teleporters, although their cooldown is very small).
Could it just operate the same way the FTL drive does? As in, when the FTL drive becomes automatically full, so does Stealth cooldown automatically. I understand not wanting stealth to always automatically cooldown after combat (such as in Asteroid fields, or the risk of waiting for a Solar Flare to let your stealth cooldown), but having it never cooldown automatically just leads to either unnecessary downtime or gimping yourself to save a dozen seconds or so in the myriad of empty/nonthreatening nodes.
Stealth is the most notable, but the same thing applies to anything with a cooldown (such as Teleporters, although their cooldown is very small).