Space Sickness and Crew Injuries
Posted: Fri Jul 27, 2012 3:37 am
As it is the interaction between the crew and the medibay is kind of shallow. The most you can do is stick them in there for a few, and each upgrade just makes the process a little quicker. Except for a few limited extra options during events there really isn't a terribly good reason to upgrade the medbay.
What if we could add a little bit more necessity to the medbay by making it so that your crew members can get injuries that give them status effects that last through several jumps, and that go away quicker with a better medbay. For instance if a character takes enough damage from the vacuum of space maybe there should be a depressurization lung that makes them take more damage from lack of oxygen until it's healed. Or things like broken arms that make them less effective in combat, or concussions that lower all their stats.
Also taking a page from the comments of Mordin from the Mass Effect series, having your crew members interact with so many dirty pirates and different species is bound to cause a few diseases. Things like perhaps Rock Joint disease for Rockmen that causes them to get stuck in place for a few minutes, pheromone infection for Mantis that causes 2 mantis in the same room to fight each other. Engi virus that causes them to damage things they try to repair, or Slugman slimeliosis that causes their slime to dry up and for them to move slower. Things like that perchance, that way upgrading the medbay to deal with, catch these and diagnose them would make medbay upgrades worth having and increase the depth the medbay offers.
What if we could add a little bit more necessity to the medbay by making it so that your crew members can get injuries that give them status effects that last through several jumps, and that go away quicker with a better medbay. For instance if a character takes enough damage from the vacuum of space maybe there should be a depressurization lung that makes them take more damage from lack of oxygen until it's healed. Or things like broken arms that make them less effective in combat, or concussions that lower all their stats.
Also taking a page from the comments of Mordin from the Mass Effect series, having your crew members interact with so many dirty pirates and different species is bound to cause a few diseases. Things like perhaps Rock Joint disease for Rockmen that causes them to get stuck in place for a few minutes, pheromone infection for Mantis that causes 2 mantis in the same room to fight each other. Engi virus that causes them to damage things they try to repair, or Slugman slimeliosis that causes their slime to dry up and for them to move slower. Things like that perchance, that way upgrading the medbay to deal with, catch these and diagnose them would make medbay upgrades worth having and increase the depth the medbay offers.