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New Build 0.12.7.9

Posted: Sat Jul 14, 2012 11:42 am
by Matthew
Not a particularly exciting update this week. The biggest difference is cosmetic, and I think the new font(s) look great. There were a few particularly annoying bugs introduced by the save feature that were the primary motivation for uploading this build.

Changelog v 0.12.7.9

Features:
-New Fonts: We've added new fonts and changed the way they're being rendered so everything will be more crisp and legible.

Bugs:
-Will always start with proper scrap values for easy/normal in a new game
-Fixed: Boss path would break when you reloaded a saved game, putting him closer to the base
-Can no longer teleport dead crewmembers back from a ship that's in mid-destruction, resulting in a blocked teleporter
-Repair stations in the Last Stand function
-Fixed: Drones that are destroyed could sometimes become permanently powered and not deployed
-No longer receive event text popups during player ship destruction
-Crew roster will properly update if lost during boss fight
-Fixed: Mantis/Rock would sometimes shoot at an incredibly high rate of fire
-Minor event bugs/typos

Re: New Build 0.12.7.9

Posted: Sat Jul 14, 2012 4:05 pm
by Darthcaboose
Fixed: Mantis/Rock would sometimes shoot at an incredibly high rate of fire

Gaah! That explains so much! Like why my crew members would lose 25% of their health just walking into a room with two mantis men.

Re: New Build 0.12.7.9

Posted: Sun Jul 15, 2012 11:00 am
by Gomisan
In the boss battle for the new version, is stage 2 meant to be AI controlled? It seems to make 'some' sense story wise as I've already knocked out the ship once, but it is a major change in strategy.

To think, I never even got to kill the boss before, and now the one winning strategy people had talked about has been removed.

Re: New Build 0.12.7.9

Posted: Sun Jul 15, 2012 10:39 pm
by Spleenling
Um my steam is telling me Update required but there is no update (already updated)

Re: New Build 0.12.7.9

Posted: Mon Jul 16, 2012 4:05 am
by Justin
"Boss phase 2 is AI controlled?" - Fixed now, sorry.

"Steam says update required?" - Restart it again? Did it get fixed?

Re: New Build 0.12.7.9

Posted: Mon Jul 16, 2012 4:23 am
by Spleenling
Its wroking again but have found it in downloads complete section twice

Re: New Build 0.12.7.9

Posted: Tue Jul 24, 2012 2:37 am
by Morphix
Think I've run into a bug. If you save and quit while your cloaking device is recharging, when you reload it will be be locked and never recharge (and any energy you have sunk into it is lost).

Re: New Build 0.12.7.9

Posted: Tue Jul 24, 2012 7:52 pm
by timaeus
Morphix wrote:Think I've run into a bug. If you save and quit while your cloaking device is recharging, when you reload it will be be locked and never recharge (and any energy you have sunk into it is lost).
Ouch, painful bug. You should post that on http://getsatisfaction.com/ftlgame, that's where they look first for bug reports.