Should the game be more skill and less luck based?
Posted: Tue Jun 26, 2012 1:28 pm
I'm not necessarily saying this would be a good idea for the overall game but I thought I'd throw this out there for discussion. What if you doubled the inventory in all the stores, basically gave them a 2nd tab so each store sells 4 types of items instead of just two? Even if you didn't add it to the base game maybe you could have an option for 'well stocked stores'.
If you did this, the game would become less about getting lucky and finding the right set of gear and more about having the flexibility of designing your ship the way you want to. For me at least, it would make normal mode more enjoyable. I can handle the scarce resources in normal but I find that too many runs depend on whether I can find items I need to buy with those resources.
If you did this, the game would become less about getting lucky and finding the right set of gear and more about having the flexibility of designing your ship the way you want to. For me at least, it would make normal mode more enjoyable. I can handle the scarce resources in normal but I find that too many runs depend on whether I can find items I need to buy with those resources.