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[Exploit/Bug] Weapons and Shields XP

Posted: Tue Jun 26, 2012 12:58 am
by Duboyski
I'm guessing these are just an unintended due to how xp gain is triggered;

1) Gain weapon xp each time a weapon is fired, but if you fire more than 1 weapon simultaneously you still gain only 1xp. The best example is the federation cruiser, 4 basic lasers. If you set them all to fire at once you will gain 1 xp, but if you stagger them even a little you will gain 4xp.

2) Gain shield xp when shields go *up* in combat I.e. your shields get hit and restore after short period. It seems to trigger on the restoration so if you intentionally lower your shields by a bar and raise it again you get xp for that.

I'm sure these are easily fixed if need be, just requiring a separation on xp gain per weapon and maybe xp gain when shields are hit.

Re: [Exploit/Bug] Weapons and Shields XP

Posted: Tue Jun 26, 2012 2:01 am
by Justin
Yeah, we're planning on changing HOW crew gets exp as well as adding a cap on the max per fight (assuming it actually works well when trying it out). The whole "gain 1 point for a specific action" doesn't feel great in general to us.

Thanks~

Re: [Exploit/Bug] Weapons and Shields XP

Posted: Tue Jun 26, 2012 2:41 pm
by DocGratis
Justin wrote:Yeah, we're planning on changing HOW crew gets exp as well as adding a cap on the max per fight (assuming it actually works well when trying it out). The whole "gain 1 point for a specific action" doesn't feel great in general to us.

Thanks~
Can there be a way for second crew members at stations to gain XP too? I don't want them to boost performance, just learn the skill so I have backup/cross training...

PLEASE? :)