[Squad] Destructive Defenders
Posted: Tue May 12, 2026 7:51 pm
These mechs are the epitome of utilitarian technology, optimized for casualties. Win at all costs.

These mechs utilize heavy weaponry to destroy the vek, often at the cost of the power grid. However, each kill will heal the grid back up by one.

The Percussive Blast launches all adjacent units away, making them charge. Will damage non-unit adjacent tiles.

The Shrapnel Mortal explodes into several small projectiles on impact, causing damage all over the map.

The Shield Generator is similar to the Shield Array, but consumes Grid Power instead of limited uses.

The heart and soul of this squad, the Biological Energy Converter allows you to bounce back from the huge amounts of collateral damage you will surely face.
Download here: https://drive.google.com/file/d/1MuKxQV ... sp=sharing
This squad is not meant to be particularly balanced. Originally it was going to be a kinda suped-up rift walkers [The Shrapnel Mech is a holdover from that] but after being unable to make some weapons work I leaned into the mass destruction.
Thanks for playing!
Some code from Plague Bearers https://github.com/Parasign-0/Plague-Be ... nobots.lua and Pilot Potluck https://github.com/Hederarch/ItB-Pilot- ... _flynn.lua was used to make the passive.