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This is why I love this game

Posted: Sat Jun 16, 2012 12:32 am
by salbris
Hey guys,

Just wanted to share an epic game loss:
http://imgur.com/jqSRa

What happened was I was playing with the stealth ship and I figured I should start using the teleporter to kill the enemy crew and get better rewards.

So a few battles after trying that I came across this ship which had some weak crew on it. So I thought what the hell. Unfortunately I was able to hurt their weapons before going but that didn't stop me. One by one I knock out there crew after disabling their medbay. But they've set my ship ablaze and disable many key systems.

My oxygen was disabled so I couldn't teleport my guy back without killing them. At this point I still had 3 guys on my ship so I thought I was good. But then fire spread to my teleporter and my guys were cut off. Turns out I didn't repair the oxygen quickly enough and the crew on my ship all suffocated. Now my ship is burning and my crew stranded.

After I unpaused, the fire did lose oxygen but the damage was done.

What I learned:
- Be more careful with your boarding parties.
- Door controls and Oxygen are very important.

What I'd like to suggest to make this situation more interesting:
- Allow me to either use my newly acquired ship instead, as in carry on the game with it.
- Or at least let me use the facilities on my new ship, like the medbay to heal my crew. If there was a teleporter there, that also would have helped. It would be really neat if a commandeered ship could be used like this.
- In rare cases like this, allow me to send a distress call as my turn like when you run out of fuel. This can also be necessary if your ship is oxygen broke or fire ridden and your crew trapped away from the medbay, and stuff without enough health to repair it properly.

Re: This is why I love this game

Posted: Sat Jun 16, 2012 4:21 am
by emlazz
Agree totally with you on this one. Here's to hoping they continue the development of these kinds of awesome gameplay mechanics that set FTL apart.

Re: This is why I love this game

Posted: Sun Jun 17, 2012 11:58 pm
by Lestibournes
An explanation for why you can't just commandeer a ship is that you lack the access codes for their systems, but then there should be a hacking skill that lets you bypass security on the ship's computers, or maybe you can use your engineering skill to replace the ship's computers.

Re: This is why I love this game

Posted: Mon Jun 18, 2012 2:06 am
by LukaCola
Lestibournes wrote:An explanation for why you can't just commandeer a ship is that you lack the access codes for their systems, but then there should be a hacking skill that lets you bypass security on the ship's computers, or maybe you can use your engineering skill to replace the ship's computers.
Unless it's biologically locked, I see no reason the original crew members would lock their ship in the middle of a battle. To me at least, that doesn't make sense. I understand locking ships, but not when they're in use. That's like requiring a keypad combo to hit the gas on your car while you're driving.

Re: This is why I love this game

Posted: Mon Jun 18, 2012 2:33 am
by Lestibournes
LukaCola wrote:
Lestibournes wrote:An explanation for why you can't just commandeer a ship is that you lack the access codes for their systems, but then there should be a hacking skill that lets you bypass security on the ship's computers, or maybe you can use your engineering skill to replace the ship's computers.
Unless it's biologically locked, I see no reason the original crew members would lock their ship in the middle of a battle. To me at least, that doesn't make sense. I understand locking ships, but not when they're in use. That's like requiring a keypad combo to hit the gas on your car while you're driving.
Good point. Then again, would they keep an unmanned system unlocked? Don't they have an automatic lock on each computer after a timeout, the way we do on our desktop computers?