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[MOD] Overpowered Zolton Ships

Posted: Thu Oct 25, 2012 10:56 pm
by redsquirrel
This is mod I did for fun on my favorite ship class: the Zolton Cruiser. The overall idea is to take the Zolton Cruiser and turn it up a few notches. I try not to go too overboard and attempt to give the weapons some semblance of balance. However the ships are supposed to be completely overpowered.

Included are the two enhanced ships and few new weapons:

Ships
  • The Judge
  • The Executioner

    Weapons
    1. Bio-Beam Mark II
      The length of the pike beam, charges faster, and instantly kills crew on contact.
    2. Heavy Ion Mark II
      An improved version of the Heavy Ion that fires about twice as fast. This is probably the least overpowered of the weapons since I tried to make it upgrade in a similar way that the ion blast does from Mark I to Mark II.
    3. Ion Missile
      Simple, a missile which does 4 ion damage in addition to its 2 regular damage. Low breach and fire chance. A mish mash of the Artemis Missile, Hull Missile, and Ion bomb.
    4. Zeus Laser
      Ridiculous weapon, an upgrade to the Heavy Laser MKII. Fires three Heavy Lasers with high breach and fire chance.
    5. Zeus Beam
      The second ridiculous weapon. It's an upgrade to the Glaive Beam (like it needed it one) bumping its power up to five :lol: while reducing its length and cooldown.
    Possible Conflicts
    • Anything that modifies the Zolton Ships will conflict
    • Another mod that adds Ion Missiles or another Ion Weapon could possibly conflict (I've named them MISSILES_ION and ION_3 respectively, common names)
Downloads:
With Reskins
Without Reskins

P.S.
Does anyone know how to disable scores and/or achievements? I'd prefer to turn them off while using this mod (which I would update with and without scores/achievements disabled), since I don't like having illegitimate records.

Edit: Changed images to links to them on my steam account. Steam changed the direct links, might do it again, so this should be more permanent. Don't even know if this still works, but heh

Re: [MOD] Overpowered Zolton Ships

Posted: Fri Oct 26, 2012 7:40 pm
by AnalAssault
Pics?

Re: [MOD] Overpowered Zolton Ships

Posted: Fri Oct 26, 2012 10:16 pm
by fylth
Here's the links to the broken images, The Judge:

http://cloud-2.steampowered.com/ugc/937 ... 84395621D/

And the Executioner:

http://cloud.steampowered.com/ugc/93700 ... E0A7B1B5B/

They look like they could be fun, but just a teeny weeny bit overpowered for my tastes haha

Re: [MOD] Overpowered Zolton Ships

Posted: Sat Oct 27, 2012 9:49 am
by redsquirrel
Dammit, I don't know why the pics are broken. I'll try to fix that.

Re: [MOD] Overpowered Zolton Ships

Posted: Sat Oct 27, 2012 11:03 am
by fylth
You need to put the direct link that I posted into the image tags, not the steam pages URL

Re: [MOD] Overpowered Zolton Ships

Posted: Sun Oct 28, 2012 8:22 pm
by tman7919
redsquirrel wrote: P.S.
Does anyone know how to disable scores and/or achievements? I'd prefer to turn them off while using this mod (which I would update with and without scores/achievements disabled), since I don't like having illegitimate records.
If your using window go to "%userprofile%\My Document\ My Games\ FasterThanLight" to prof.sav and copy somewhere else to keep the real scores and when you want your real scores go and replace it. Hope it helps!

Re: [MOD] Overpowered Zolton Ships

Posted: Mon Oct 29, 2012 3:21 am
by redsquirrel
tman7919 wrote:
redsquirrel wrote: P.S.
Does anyone know how to disable scores and/or achievements? I'd prefer to turn them off while using this mod (which I would update with and without scores/achievements disabled), since I don't like having illegitimate records.
If your using window go to "%userprofile%\My Document\ My Games\ FasterThanLight" to prof.sav and copy somewhere else to keep the real scores and when you want your real scores go and replace it. Hope it helps!
I already knew how to do that; I wanted to know a way to do it using data.dat.

Re: [MOD] Overpowered Zolton Ships

Posted: Tue Nov 27, 2012 1:56 am
by BrenTenkage
http://www.youtube.com/my_videos_upload?feature=vm-menu

Did a lets play with this, thanks for making the mod, really funny to turn the rebel flag ship into my bitch

Re: [MOD] Overpowered Zolton Ships

Posted: Tue Nov 27, 2012 2:41 pm
by VanguardOfValor
BrenTenkage wrote:http://www.youtube.com/my_videos_upload?feature=vm-menu

Did a lets play with this, thanks for making the mod, really funny to turn the rebel flag ship into my bitch
If you're going to advertise with your video links, you might want to actually link to the videos. :P

This just takes you to the upload page.

Re: [MOD] Overpowered Zolton Ships

Posted: Tue Nov 27, 2012 5:16 pm
by BrenTenkage
VanguardOfValor wrote:
BrenTenkage wrote:http://www.youtube.com/my_videos_upload?feature=vm-menu

Did a lets play with this, thanks for making the mod, really funny to turn the rebel flag ship into my bitch
If you're going to advertise with your video links, you might want to actually link to the videos. :P

This just takes you to the upload page.
http://www.youtube.com/watch?v=VL9OuxcjpNQ

Sorry got excited, my bad, here ya go